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RedSorel

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RedSorel

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29 comments

  1. FishBoiOn60hz
    FishBoiOn60hz
    • member
    • 0 kudos
    the volcanic pistol clips with the offhand holster when it is holstered
  2. moddel
    moddel
    • member
    • 7 kudos
    I'm still getting floating bullets on any belt that's not Arthurs gun belt. I have Read Dead Offline. Anyway, since it obviously can't be properly fixed right now, I'm wondering if a more radical solution can get rid of the problem:

    Can we remove the bullets completely from the belts and bandoliers?

    I know a lot of people want the bullets there, but I'd rather have proper belts and bandoliers without bullets in them than broken physics and floating bullets. I'm willing to do it myself, I'm not asking for someone to do this for me - I do however need a pointer of what to edit / change to remove bullets altogether from belts and bandoliers.
    1. blackheart117
      blackheart117
      • supporter
      • 0 kudos
      i also want this...
  3. chicaroo
    chicaroo
    • member
    • 43 kudos
    can't believe they didn't do anything about this
    1. Ao192
      Ao192
      • member
      • 3 kudos
      R* got rid of these belt physics because the belt just phases through your body whenever you ragdoll. and i guess the only way to fix it was to make the belt hover over your leg when you would crouch
  4. Blackrecon99
    Blackrecon99
    • member
    • 2 kudos
    Great mod, just a shame it didn´´t fixed the non existent physics of Johns Weathered Gunbelt you get after the Epilogue.
    Really hoped reverting to 1.00 Belt Physics with this mod fixed that but sadly not.
  5. Olivier8768
    Olivier8768
    • member
    • 6 kudos
    Vous ne pourriez pas faire un petit mod pour ajouter une ficelle qui maintient le holster à sa jambe ? Son holter ballotte quand il marche et c'est pas cool. Sadie à son holter bien accroché à sa jambe. Rockstar n'a même pas pensé à Arthur.
  6. Paultism
    Paultism
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    • 1 kudos
    I've always wondered why the older version of the game is somehow better than the newer versions.
  7. Nightwishmaster
    Nightwishmaster
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    Works perfectly with Arthur, but with John the gunbelt seems to be too wide and it clips a lot whenever he's wearing any type of coat, even short ones like the scout jackets. Any way to fix this?
    1. Leight3r
      Leight3r
      • member
      • 1 kudos
      Agreed, something is wrong with John's Belt. A shame since this mod looks so good on Arthur.
  8. CurtisG2000
    CurtisG2000
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    • 4 kudos
    Would it be possible to port over patch 1.00 bandolier physics? As with the current patch 1.31, the bullets aren't perfectly aligned with the bandolier, so the bullets appear to float in the air in specific places, whereas in the 1.00 patch the bullets are aligned and don't float. The mod "Fixed Bandolier (No More Hovering)" by Desano does not fix this floating bullets issue.

    Image and Video Examples in the link provided: https://imgur.com/a/Ihp2oBo
    1. RedSorel
      RedSorel
      • member
      • 6 kudos
      I tried fixing that but anything that I tried to stream from the 1.00 files didn't fix the issue idk what causes the recent 1.31 patch to f*#@ up the bullet physics for the bandolier
  9. deleted71611333
    deleted71611333
    • account closed
    • 1 kudos
    Is this mod compatible with mod Fixed Bandolier (No More Hovering) ?
    1. RedSorel
      RedSorel
      • member
      • 6 kudos
      Yes
  10. CurtisG2000
    CurtisG2000
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    It baffles me how much Rockstar has broken since patch 1.00 Thank you for this! Endorsed!
    1. Goober717
      Goober717
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      • 2 kudos
      I'm not that surprised either. it's been a love/hate relationship with Rockstar ever since GTA Online became top priority. No love OR care to the singleplayer titles. Everything feels perfect until you notice all the things that're bugged/disappointing. Not to mention the horrid customer service. It sucks because you could submit as many bug reports as you'd like, yet nothing would ever be done. Especially for things like the Beecher's saddle bug - if it doesn't stop you from playing online, they don't care. I don't know of any other AAA dev that leave this amount of noticeable bugs in their games
    2. Stuper1
      Stuper1
      • member
      • 2 kudos
      ubisoft *cough*
    3. Goober717
      Goober717
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      • 2 kudos
      I don't even know how Ubi slipped my mind... Ubisoft is always brought up when I talk about dogwater devs with my buddies. It's the same case for myself, I enjoy their games until I play long enough to realize how much of a copy/paste and mid everything is. Mindless fun if you will.
    4. MaroonParrot
      MaroonParrot
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      • 3 kudos
      Bethesda has infinitely more bugs than Rockstar.