Changes the weapon system to be slower, yet more methodical. Reloads, damage falloff and accuracy tweaked, accompanied with vanilla friendly naming and more customization options.
Requirements
This mod does not have any known dependencies other than the base game.
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Changelogs
Version 3.00
2 Entirely New Weapons: M1906 Pistol, Lancaster 1886
1 Entirely Unique Weapon: Located somewhere in New Austin
Reworked Gunslinger Weapons: Flaco's and Otis Miller's Revolver changed to the greatest extent, Granger's and Midnight's guns have changed ammo types.
Entirely reworked customization menus; now each gun has its own customization menu that makes sense according to that gun
New customization options: New grips, some new barrel lengths, new cartridge wraps, and 9 new metals
Guns have entirely unique prices now, while also having vanilla friendly names
Hammerless Shotgun now has the "Elephant Rifle" model, but works as a shotgun now with fixed reloading animations
2 New Weapon Variants: Trench Gun and Buck Repeater (Must own Pump-Action Shotgun and Carbine Repeater to be able to purchase)
Reorganization of some weapons in different shops
Completed Catalog Pages with accurate branding
Weapon tweaks and rebalancing
Entirely new Compendium entries for each custom gun, with photos being done by Kermit, and entirely new unique descriptions
New VFX for weapons to differentiate between black powder and smokeless powder
Fixes texture issues between guns
Fixes all major bugs and consistencies (Please note not all bugs can be fixed, like the removal of all ammo after The Gilded Cage and A Fine Night of Debauchery)
New ammo models for different gauges in shotgun shells (the eject shells will be changed in a future update)
MAJOR CHANGE: All files are packed through RPFs now, which fix issues with trains not spawning and passengers in trolleys not spawning.
**MAKE SURE TO PREFORM A CLEAN INSTALL OF THE MOD**
Western: For packing the files into RPFs for easy install RichardHertz: For help implementing new shotgun cartridge models into the game Kermit: For doing Compendium photos and testing Praiseaidan: For allowing me to implement both of his Gun Metal mods into this mod Tuffy: Scripting Jack Swede: Gun Models Oakous: Gun Models & Catalog Pages Bakou: General Help/Gun Models Visolarity: Webley Revolver Model BigManKug: For making this mod's thumbnail KristianD3: Model 1903 Pistol Branjer: Testing WickedHorseMan: For providing the original inspiration to this mod and for all the help he has provided since the start
New, fully-animated models and icons for additional weapons, accompanied with reworked chambering. New upgradable weapon components, improving base weapon handling speeds and rates of fire. Accurate statistics for all weapons and ammunition types.
Reworked ammunition with lore-friendly, realistic cartridge types. Additional caliber conversions for weapons in gunsmith customization menus, offering new statistics and handling
Reworked customization menus for all weapons New cartridge wraps added for all vanilla weapons Added new barrel models for several weapons Additional grips now available to purchase for all revolvers New lever and hammer options for a faster rate of fire
New weight system for carried weapons - Heavier or numerous weapons carried by the player will slow sprint speeds. Increased weapon variety. New world loot, ammunition boxes now offer more cartridge types. Gunsmiths now sell unique items and wares, encouraging you to travel to different town's smiths to discover new stock. Materials such as woods can now be penetrated by certain calibers, altering the way you approach your environment in gun fights.