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Wockenheimer

Uploaded by

Wockenheimer

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About this mod

Changes the weather system and visuals of Red Dead Redemption 2

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Changelogs


GraphicsYTDFix by Tuffy





Tuffy for making Visual Settings Reloader
BigManKug for making the mod's thumbnail
RichardHertz for teaching me how to make timecycle custom modifiers and for creating this mod's banner
Xuru for giving me the idea on implementing the ability to change between different ambient occlusion types



Changes to all cloud shapes and form with also upscaled cloud noise
Overhaul of all lighting for all times and weather conditions
All lighting for interiors tweaked
Some mission weathers have been overhauled, but most are the same to keep their style
Enhanced Water Reflections
Lighting fixes for vanilla (Interior lighting for the shack in Shepard's Rise, Oil Derrick pit, Tall Trees Well, John's camp tent)
Light scattering method altered
Particle changes
Heavily decreased color correction (not fully removed)
Vignette and bloom fully removed
TAA Overhauled, may need to decrease sharpening
Miscellaneous Graphical Fixes
Ability to change SSAO Type in graphics setting now, max slider version recommended, but you can use what you want







^
click gif*




LML
ScriptHookV2


Note: There's 2 minor bugs, when weather transitioning from thunder or shower weather, there will be a cloud reset sort of effect, and due to artificial lighting in cutscenes, cutscenes in weathers covered by clouds will look off (you could use ALR to alleviate this issue.)