Wow man seriously? You took down my reshades, and for what? I had you credited and in my description kept crediting you and you remove my reshades? that is just kind of scummy man. Meanwhile someone else has a reshade for your mod and its still up?
I feel bad for you man, this guy is actually known on the RDR2 forums to be an actual jackass. Plus his graphics mod crashes peoples games all the time because of the bad compatibility issues. Just use the Van Der Linde graphics one.
There is no clear evidence that the mod author reported your mods and caused it to be taken down.
It is possible someone else reported it, causing the mods to be taken down, or a moderator came across your mods and was aware of the Collyrium mod. You really can't accuse someone of something unless there is clear proof.
Mods with similar names to other mods have been taken down in the past like LITE - Multiplayer Asset Enabler, which was originally had a similar name as Online Content Unlocker. Mods that have similar names get taken down as they may confuse the end user into thinking it is by the same mod author of the other mod.
Usually, you just need to rename your mod and explain to the moderators soon after to reinstate your mod, like in the case of the mod above.
No offense, but as someone who has had his piano arrangements performed without authorisation or permission, it seems fair. Some people want to make sure that no one else is trying to leech of their hard work and effort.
And when you write stuff like "A somewhat realistic reshade I made cus its noice. plz love it", it kind of reeks of desperation and pity.
first of all buddy thats a joke, second of all thats not even the same mod, third, is that i did not even steal his at all. People have zero braincells on this site i stg.
i cant reupload it because i got a new pc so i lost the file, unless someone else has it and is willing to give it to me the reshade is just gone unfortunately.
I´ve got flickering screens while in cutscenes. But only then, normal game runs fine. Had the CollyriumRedone installed before, and this didn´t happen (removed it after installed this mod, of course) Any ideas?
That mod adds more bugs than it solves... there's lot of blinding lights and sometimes it even culls actual ingame lights (lamps, lanterns) so some cutscenes are pitch black (like the gilded cage where the gang speak to Angelo Bronte upstairs).
Not only does this make my game look amazing, but I also ran into crashes after installing WhyEm's DLC, but then went ahead and installed the graphics.ytd fix and it works perfectly! Great mod!
its been a while since I did it on my own config, but if I remember correctly, what you do is its:
If you have a file editor (like visual studio code or notepad/notepad++), then all you have to do is open up the cisuals folder, then open up visualsettings.dat, and then in there, youll find "sky.moonIntensity 0.xxxxxxx' where x are a bunch of numbers. I forget what the number this mod uses is, but I use 0.40000. Its still dark (cause I like it that way) but youll have to increast it way more to make it closer to vanilla. Shadows will stay dark though, idk how to alter that
Which will have a huge impact. Likewise the tonemapping bright filmic exposure values.
If you really want to follow the rabbit hole, timecycles 1 the start has some global light settings (artificial intelligence up= sun, down= moon) and each weather cycle has multiple settings. I'd advise "postfx exposure" unless you want to become a hermit trying to toy w values lol
358 comments
It is possible someone else reported it, causing the mods to be taken down, or a moderator came across your mods and was aware of the Collyrium mod. You really can't accuse someone of something unless there is clear proof.
Mods with similar names to other mods have been taken down in the past like LITE - Multiplayer Asset Enabler, which was originally had a similar name as Online Content Unlocker. Mods that have similar names get taken down as they may confuse the end user into thinking it is by the same mod author of the other mod.
Usually, you just need to rename your mod and explain to the moderators soon after to reinstate your mod, like in the case of the mod above.
And when you write stuff like "A somewhat realistic reshade I made cus its noice. plz love it", it kind of reeks of desperation and pity.
Any ideas?
First of all, thanks for the fantastic mod. This is a must have mod in my opinion.
Second of all, what does the settings named probe light rendering does exactly with the latest update ?
Thanks !
If you have a file editor (like visual studio code or notepad/notepad++), then all you have to do is open up the cisuals folder, then open up visualsettings.dat, and then in there, youll find "sky.moonIntensity 0.xxxxxxx' where x are a bunch of numbers. I forget what the number this mod uses is, but I use 0.40000. Its still dark (cause I like it that way) but youll have to increast it way more to make it closer to vanilla. Shadows will stay dark though, idk how to alter that
# ExposureExposure.curve.scale -1.15
Which will have a huge impact. Likewise the tonemapping bright filmic exposure values.
If you really want to follow the rabbit hole, timecycles 1 the start has some global light settings (artificial intelligence up= sun, down= moon) and each weather cycle has multiple settings. I'd advise "postfx exposure" unless you want to become a hermit trying to toy w values lol