15 comments
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When attempting to duplicate RDR2:
Fails:
File update.rpf does not exist and is required
There is a file: appdata0_update.rpf -
Quick question regarding ScriptHook for my modded install, your instructions state "If you want to use RedHook2 or ScriptHook with RDR 2, you need to create a folder called RedHook2 or ScriptHook respectively and place all of the files in there."
Do you mean a Folder called ScriptHook *in* my RDR2 modded directory? Or a whole new folder that I point PatchMyPath too? -
This doesn't work with epic store does it?
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I'm getting an exception regarding Red Dead's folder being set to "Read Only". I've been fighting with said folder trying to untick it as Read Only for the past hour now and it keeps ****ing reticking itself as Read Only. I'm the only user on my PC, obviously I'm the admin and have full control over everything on my PC and even command prompts aren't changing the Read Only setting. It immediately resets back to Read Only the moment I close either the command prompt or properties window...
The contents of Red Dead's folder aren't read only, only the folder itself and all of the subfolders. None of the files, be them DLLs, EXEs or RPFs are set to read only, so you can imagine my confusion & frustration. I'm even able to rename the goddamn folder but I can't get your program to interact with it at all. -
When I hit the play button I get an exception:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at PatchMyPath.Config.Install.LaunchExecutable() in C:\projects\patchmypath\PatchMyPath\Config\Install.cs:line 239
at PatchMyPath.Config.Install.Start() in C:\projects\patchmypath\PatchMyPath\Config\Install.cs:line 205
at PatchMyPath.Home.LaunchToolStripMenuItem_Click(Object sender, EventArgs e) in C:\projects\patchmypath\PatchMyPath\Home.cs:line 123
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.MenuStrip.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
PatchMyPath
Assembly Version: 2.0.0.0
Win32 Version: 2.0
CodeBase: file:///D:/Downloads/Games/RDR2/New%20folder%20(3)/2.0-61-2-0-1573880125/PatchMyPath.exe
----------------------------------------
NLog
Assembly Version: 4.0.0.0
Win32 Version: 4.6.8.10751
CodeBase: file:///D:/Downloads/Games/RDR2/New%20folder%20(3)/2.0-61-2-0-1573880125/NLog.DLL
----------------------------------------
Newtonsoft.Json
Assembly Version: 12.0.0.0
Win32 Version: 12.0.2.23222
CodeBase: file:///D:/Downloads/Games/RDR2/New%20folder%20(3)/2.0-61-2-0-1573880125/Newtonsoft.Json.DLL
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4042.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.ServiceModel
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3825.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.ServiceModel/v4.0_4.0.0.0__b77a5c561934e089/System.ServiceModel.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3825.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.8.3752.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box. -
Hello,
Small question, the backups they are not separate for the two folders?
Are backups from one folder also used for the other?
Thank you. -
Does it also work with a higher framework.net version? like 4.7.2?
-
Maybe a instruction on how to use it?