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kek_s1k

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MelonFX1

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45 comments

  1. zekaaa66
    zekaaa66
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    Дружище, верни таблицу. По братски, а))
    1. zekaaa66
      zekaaa66
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      Все, нашел. Благодарю)
  2. Hornbeck101
    Hornbeck101
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    If your able what is the object reference for weapons magazine? I just want to change the Enigma back to 25 using your console commands but I cannot find the Clip Size reference anywhere? Thank you. 
    1. tarnisheduser
      tarnisheduser
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      need to do via paks
  3. prcaboose
    prcaboose
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    Hey, just wanted to give a heads up that this breaks DLC weapons. If you're still around to fix it then that would be greatly appreciated! Either way thanks for the great mod!!
  4. VoidWalkerZ7
    VoidWalkerZ7
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    Hello, after using this mod, I noticed that my Monarch is bugged. Its clip went from 60 to 50, a.d its capacity from 300 to 200. Can you help me get the original values back for the gun (its at +10).

    Thanks.
  5. Urimusha
    Urimusha
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    How can I delete this mod without ruining the weapons? When I delete the files and go to game the weapon doesn't even shoot
  6. IPheonixI
    IPheonixI
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    can you post an EnhanceHelper lua file with all of the guns modifieable strings inside it?
    1. MelonFX1
      MelonFX1
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      It will take a very long time, so I can't :p But u can do it with program "FModel"
    2. IPheonixI
      IPheonixI
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      ty for the reply, k thx i'll tryit out.
  7. love02forever
    love02forever
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    could you make a Sparkfire Shotgun basic abililty enhance like shot damage ,critical. now sparkfire's  build allmost base on toxic shot(sparkfire's gunfire is so cool ,but  toxic shot override it), fire storm ,witch fire (you need to use them many times so the FPS  is too low). i really love sparkfire, thanks.

    i thy to edit script/lua, but it sames that i cant edit shot damage, and dont find how to edit max ammo, fire rate .
    and any chance of a sparkfire enhance only?
    1. MelonFX1
      MelonFX1
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      Only way to do pak file
  8. prcaboose
    prcaboose
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    Any chance of a Star Shot and Nebula improvement? :)
    1. MelonFX1
      MelonFX1
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      Maybe
    2. MelonFX1
      MelonFX1
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      I add Nebula
    3. prcaboose
      prcaboose
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      Thank you!! Hoping Hellfire can be done client side by changing the name since they are similar enough
  9. XenoShard
    XenoShard
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    I'd like to see a widowmaker buff.. when rem 2 first dropped it was really good and the my first go to weapon, but now it feels like its been nerfed a few times... never even use it anymore :/
  10. XaksFlaks
    XaksFlaks
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    you could improve  Energized Neck Coil and Dull Steel Ring, For the amulet, remove the 5 second delay, and for the ring, return it to its original form?)
    1. MelonFX1
      MelonFX1
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      I add Energized Neck Coil in next update. What u mean in original form? 
    2. XaksFlaks
      XaksFlaks
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      Thank you very much, I mean the way it was before the patch, without the 5 second limit they added after the DLS release
    3. MelonFX1
      MelonFX1
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      Dull Steel Ring? What do with it?
    4. XaksFlaks
      XaksFlaks
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      If it's possible, he'll give the fastest throws like he used to. I think this could be achieved by improving evasion by 2 weight classes instead of 1.
    5. MelonFX1
      MelonFX1
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      I'll check it
    6. XaksFlaks
      XaksFlaks
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      Thank you.
    7. XaksFlaks
      XaksFlaks
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      Can I ask to make a separate version without Krell Axe in the future? and remove Enigma's negative critical damage chance.
    8. MelonFX1
      MelonFX1
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      I reduced Krell Axe Damage, but didn't touch Enigma