why doesnt it work? ive got melonloader installed, in my mods folder theres melonloaded.installer the esp mod and the repo mod library and in my plugins theres nothing
Any chance you could elaborate on what I am doing wrong? - Installed the latest BepInEx_win_x64_5.4.23.2 into game root folder - Downloaded and installed the latest https://github.com/BepInEx/BepInEx.MelonLoader.Loader into game root folder - Placed your mods dll's - R.E.P.O ESP, and R.E.P.O Mod Library, and my other mods dll's into BepInEx Plugins folder. However, now your mods as well as the other mods that worked before no longer work. I've tried a ton of different things and I'm at a loss as to why i can't get it working. Thanks for any support.
**Scratch this, a mods and pluigns folder wasnt showing up in the MLLoader folder before so i manually made it, place your mods Dll's into it and it got them working along with the BepInEx mods. So feel free to delete this comment if needed!**
can you tell me how exactly to do this i am new to this i installed bepinx and melonloader and put that file in mods there came an error and game wasnt responding with other mods and bepinx its working perfectly but when i install melonloader error comes and game doesnt respond
i installed game again add bepinx to that then your this linked file then installed melonloader game crashes Assembly: Repo_Library.dll [16:44:32.708] ------------------------------ [16:44:32.709] ------------------------------ [16:44:32.709] R.E.P.O ESP Mod v1.0.0 [16:44:32.709] by Lillious [16:44:32.710] Assembly: Repo_ESP.dll [16:44:32.710] ------------------------------ [16:44:32.713] ------------------------------ [16:44:32.713] 2 Mods loaded. [16:44:32.721] Support Module Loaded: D:\R.E.P.O.v0.1.2-OFME\R.E.P.O\MelonLoader\Dependencies\SupportModules\Mono.dll [16:44:42.065] [R.E.P.O_Mod_Library] System.NullReferenceException: Object reference not set to an instance of an object at Steamworks.SteamClient.get_SteamId () [0x00005] in <19bd4cc6a4004258bf538b05ac1133d6>:0 at Repo_Library.Library.OnSceneWasInitialized (System.Int32 buildIndex, System.String sceneName) [0x0000e] in <9136fe6855ca4eec8f463689b48350a2>:0 at MelonLoader.MelonEvent`2+<>c__DisplayClass1_0[T1,T2].<Invoke>b__0 (MelonLoader.LemonAction`2[T1,T2] x) [0x00000] in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:192 at MelonLoader.MelonEventBase`1[T].Invoke (System.Action`1[T] delegateInvoker) [0x00018] in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:143 [16:44:43.130] Preferences Saved!
Why my repo is crashing after i launch the game? Any solution on this error?
[R.E.P.O_Mod_Library] System.NullReferenceException: Object reference not set to an instance of an object at Steamworks.SteamClient.get_SteamId () [0x00005] in <19bd4cc6a4004258bf538b05ac1133d6>:0 at Repo_Library.Library.OnSceneWasInitialized (System.Int32 buildIndex, System.String sceneName) [0x0000e] in <9136fe6855ca4eec8f463689b48350a2>:0 at MelonLoader.MelonEvent`2+<>c__DisplayClass1_0[T1,T2].<Invoke>b__0 (MelonLoader.LemonAction`2[T1,T2] x) [0x00000] in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:192 at MelonLoader.MelonEventBase`1[T].Invoke (System.Action`1[T] delegateInvoker) [0x00018] in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:143
27 comments
- Installed the latest BepInEx_win_x64_5.4.23.2 into game root folder
- Downloaded and installed the latest https://github.com/BepInEx/BepInEx.MelonLoader.Loader into game root folder
- Placed your mods dll's - R.E.P.O ESP, and R.E.P.O Mod Library, and my other mods dll's into BepInEx Plugins folder.
However, now your mods as well as the other mods that worked before no longer work. I've tried a ton of different things and I'm at a loss as to why i can't get it working. Thanks for any support.
**Scratch this, a mods and pluigns folder wasnt showing up in the MLLoader folder before so i manually made it, place your mods Dll's into it and it got them working along with the BepInEx mods. So feel free to delete this comment if needed!**
[16:44:32.708] ------------------------------
[16:44:32.709] ------------------------------
[16:44:32.709] R.E.P.O ESP Mod v1.0.0
[16:44:32.709] by Lillious
[16:44:32.710] Assembly: Repo_ESP.dll
[16:44:32.710] ------------------------------
[16:44:32.713] ------------------------------
[16:44:32.713] 2 Mods loaded.
[16:44:32.721] Support Module Loaded: D:\R.E.P.O.v0.1.2-OFME\R.E.P.O\MelonLoader\Dependencies\SupportModules\Mono.dll
[16:44:42.065] [R.E.P.O_Mod_Library] System.NullReferenceException: Object reference not set to an instance of an object
at Steamworks.SteamClient.get_SteamId () [0x00005] in <19bd4cc6a4004258bf538b05ac1133d6>:0
at Repo_Library.Library.OnSceneWasInitialized (System.Int32 buildIndex, System.String sceneName) [0x0000e] in <9136fe6855ca4eec8f463689b48350a2>:0
at MelonLoader.MelonEvent`2+<>c__DisplayClass1_0[T1,T2].<Invoke>b__0 (MelonLoader.LemonAction`2[T1,T2] x) [0x00000] in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:192
at MelonLoader.MelonEventBase`1[T].Invoke (System.Action`1[T] delegateInvoker) [0x00018] in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:143
[16:44:43.130] Preferences Saved!
[R.E.P.O_Mod_Library] System.NullReferenceException: Object reference not set to an instance of an object
at Steamworks.SteamClient.get_SteamId () [0x00005] in <19bd4cc6a4004258bf538b05ac1133d6>:0
at Repo_Library.Library.OnSceneWasInitialized (System.Int32 buildIndex, System.String sceneName) [0x0000e] in <9136fe6855ca4eec8f463689b48350a2>:0
at MelonLoader.MelonEvent`2+<>c__DisplayClass1_0[T1,T2].<Invoke>b__0 (MelonLoader.LemonAction`2[T1,T2] x) [0x00000] in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:192
at MelonLoader.MelonEventBase`1[T].Invoke (System.Action`1[T] delegateInvoker) [0x00018] in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:143
But I can't make other mods work when launching with Thunderstore since I have a lot of mods on that.
Any idea how to make it work together?