Coming back to this mod after approximately 3 years of initial release, I am thinking of replacing the model used for Springtrap with the "Help Wanted"-Version.
(Even though it seems as if this model comes directly from Five Nights at Freddy's 3, it doesn't. FNAF3 does not directly use 3D Models ingame. They are pre-rendered. I would possibly update the origin of the model accordingly if it's certain, that only one model of Springtrap will be used here.)
Should I keep this version of Springtrap and make a seperate mod page or should I completely replace the model used for Springtrap here?
I could also offer both in one mod page, however I will most likely only provide support for the Help Wanted-Version of Springtrap, since I lost the project files of the other version and would therefore have limited opportunity to modify it's rig since I would have to work with the files of my RE3-Mod directly.
(I already noticed that bones can bug out when exporting directly from RE Engine, when I attempted to port my OC Ryder to other games using his RE Engine-Version)
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(Even though it seems as if this model comes directly from Five Nights at Freddy's 3, it doesn't. FNAF3 does not directly use 3D Models ingame. They are pre-rendered. I would possibly update the origin of the model accordingly if it's certain, that only one model of Springtrap will be used here.)
Should I keep this version of Springtrap and make a seperate mod page or should I completely replace the model used for Springtrap here?
I could also offer both in one mod page, however I will most likely only provide support for the Help Wanted-Version of Springtrap, since I lost the project files of the other version and would therefore have limited opportunity to modify it's rig since I would have to work with the files of my RE3-Mod directly.
(I already noticed that bones can bug out when exporting directly from RE Engine, when I attempted to port my OC Ryder to other games using his RE Engine-Version)