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Raz0rrrr

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Raz0rrrr

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723 comments

  1. PanMianDa
    PanMianDa
    • supporter
    • 0 kudos
    Edit: fixed my issue.
    1. vykingrevlost
      vykingrevlost
      • member
      • 0 kudos
      How did you fix it? I feel like ive tried every version of reframework
  2. ianppt
    ianppt
    • member
    • 0 kudos
    When I installed the mod, the error message popped up as shown below. Has anyone encountered the same issue as me? How can I resolve it?

    Message from DEAR IMGUI
    In window 'REFramework [v1.5.9.1+54-f2edef2s]': Calling PushStyleVar() variant with wrong type!
    In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Mismatching PushID/PopID!
    In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Missing PopID()
    In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Missing PopID()
    In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Missing PopID()
    In window 'REFramework [v1.5.9.1+54-f2edef2s]': Calling PopStyleVar() too many times!
    1. ZeroVayne
      ZeroVayne
      • member
      • 0 kudos
      having this error as well, have you fixed yours?
    2. xXGhostwulfXx
      xXGhostwulfXx
      • member
      • 0 kudos
      I have this error too, i did not found a solution yet. :-(

      Edit:
      First i got the "dinput8.dll" from github, so i had this error above. Then i replaced the "dinput8.dll" with that one found here ( https://www.nexusmods.com/residentevil32020/mods/882?tab=files&file_id=3101 ).
      Its the one, Raz0r linked under requirements, REFramework.
      With this .dll the error messages disappeard.

      The REFramework window ingame showed up very small ingame, in my case. To enlarge it, you need to pick and hold a tiny arrow in a lower corner to expand it.
  3. aliasses
    aliasses
    • member
    • 0 kudos
    um so this is weird. the menu was good no black screen. once i get in the game is has an inf loading black screen.any fixes???
  4. CatPaw1
    CatPaw1
    • member
    • 0 kudos
    Guys, I download the latest reframework from github but when I launch the game, nothing happens. At all. Window doesn't appear. When I install reframework from nexusmods, I have the window however the initilization of the mod being failed. Help please me
    1. ksj99999
      ksj99999
      • member
      • 0 kudos
      tdb file not working. use RE3.zip file.
  5. AlexVieyra
    AlexVieyra
    • member
    • 0 kudos
    What does the "inventary" section do? It just say Clear or Add. I try to spawn the Magnum or Grenade Launcher for the farming zombies achievements but the do nothing.
  6. evnmodgaming
    evnmodgaming
    • member
    • 0 kudos
    I'm trying to use the infinite ammo setting. It starts off saying 999 ammo. Then I fire it once, then it goes back down to the normal amount of ammo
    1. evnmodgaming
      evnmodgaming
      • member
      • 0 kudos
      Nvm it fixed itself
  7. SolidSnakePlissken
    SolidSnakePlissken
    • member
    • 0 kudos
    Can you please do a tutorial on how to import saves? I will literally pay you any reasonable price. Just DM me
  8. BubblyWord489
    BubblyWord489
    • BANNED
    • 24 kudos
    Can you release the source to this if you're not going to update it anymore?
    1. Raz0rrrr
      Raz0rrrr
      • premium
      • 275 kudos
      No
    2. BubblyWord489
      BubblyWord489
      • BANNED
      • 24 kudos
      That's unfortunate, as this trainer is really good, but leaves a lot to be desired. If you're ever looking for a co-developer let me know, I'd be happy to submit pull requests to your repo if you invite me to it.
  9. ssparks0129
    ssparks0129
    • member
    • 0 kudos
    Hello there, I have the trainer working just fine. I only used it for infinite ammo with the guns but it all the sudden made every gun shoot like a machine gun, has anyone else had this happen or know a fix?
    1. UzumakixMinato
      UzumakixMinato
      • member
      • 2 kudos
      the fix is to put a tick on "Firing Speed 100"
  10. LoyalLedger
    LoyalLedger
    • supporter
    • 1 kudos
    So I'm not sure why, but it seems like this trainer has a bug in it that the 2 and 4 versions don't. At least I did, and a few others here. If you do a perfect dodge with Jill, her firing speed will multiply greatly and she will mag dump in a second. This can cause crashes at worst. It can be fixed by checking the box for "player firing speed" and keeping the default value of 100. Must be a weird interaction between perfect dodges and the trainer.
    1. UzumakixMinato
      UzumakixMinato
      • member
      • 2 kudos
      I just figured it out, in the trainer, just make a tick on "Firing Speed 100%"