When I installed the mod, the error message popped up as shown below. Has anyone encountered the same issue as me? How can I resolve it?
Message from DEAR IMGUI In window 'REFramework [v1.5.9.1+54-f2edef2s]': Calling PushStyleVar() variant with wrong type! In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Mismatching PushID/PopID! In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Missing PopID() In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Missing PopID() In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Missing PopID() In window 'REFramework [v1.5.9.1+54-f2edef2s]': Calling PopStyleVar() too many times!
I have this error too, i did not found a solution yet. :-(
Edit: First i got the "dinput8.dll" from github, so i had this error above. Then i replaced the "dinput8.dll" with that one found here ( https://www.nexusmods.com/residentevil32020/mods/882?tab=files&file_id=3101 ). Its the one, Raz0r linked under requirements, REFramework. With this .dll the error messages disappeard.
The REFramework window ingame showed up very small ingame, in my case. To enlarge it, you need to pick and hold a tiny arrow in a lower corner to expand it.
Guys, I download the latest reframework from github but when I launch the game, nothing happens. At all. Window doesn't appear. When I install reframework from nexusmods, I have the window however the initilization of the mod being failed. Help please me
What does the "inventary" section do? It just say Clear or Add. I try to spawn the Magnum or Grenade Launcher for the farming zombies achievements but the do nothing.
That's unfortunate, as this trainer is really good, but leaves a lot to be desired. If you're ever looking for a co-developer let me know, I'd be happy to submit pull requests to your repo if you invite me to it.
Hello there, I have the trainer working just fine. I only used it for infinite ammo with the guns but it all the sudden made every gun shoot like a machine gun, has anyone else had this happen or know a fix?
So I'm not sure why, but it seems like this trainer has a bug in it that the 2 and 4 versions don't. At least I did, and a few others here. If you do a perfect dodge with Jill, her firing speed will multiply greatly and she will mag dump in a second. This can cause crashes at worst. It can be fixed by checking the box for "player firing speed" and keeping the default value of 100. Must be a weird interaction between perfect dodges and the trainer.
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Message from DEAR IMGUI
In window 'REFramework [v1.5.9.1+54-f2edef2s]': Calling PushStyleVar() variant with wrong type!
In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Mismatching PushID/PopID!
In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Missing PopID()
In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Missing PopID()
In window 'REFramework [v1.5.9.1+54-f2edef2s]'/TableWidgets_A27A4990': Missing PopID()
In window 'REFramework [v1.5.9.1+54-f2edef2s]': Calling PopStyleVar() too many times!
Edit:
First i got the "dinput8.dll" from github, so i had this error above. Then i replaced the "dinput8.dll" with that one found here ( https://www.nexusmods.com/residentevil32020/mods/882?tab=files&file_id=3101 ).
Its the one, Raz0r linked under requirements, REFramework.
With this .dll the error messages disappeard.
The REFramework window ingame showed up very small ingame, in my case. To enlarge it, you need to pick and hold a tiny arrow in a lower corner to expand it.