some bug her heels,foots/leg totally dissapeard for some cutscene especially cutscene before agains U-3 Pesanta and after defeating el gegante, i appreciate so much ur work, but if u fix this u made everybody win! ;D
this is literally excelent mods, and more tactical colours, i like how weapon being hidden cause we can have more view of ada movement body, i really appreciate it but sir may i report some bugs, ada wong foots,heels and legs totally dissapeard for some certain cutscene almost every cutscene which have view of leg especially cutscene after defeating el gigante, before final fight pesanta, cutscene when ada trying hiding from pesanta and other.... please if u guys developer this mods fix this u made everybody win mate :D thank you lot
the part of her dress, that gets torn (right upper arm) isn't included in the older texture-rework. Therefore, after the 1st fight with It, there is a red patch so to speak on Adas right upper arm.
It would be awesome, if this could be adressed and put together into a new update for the release .. pleeease :)
I wholeheartedly second this request. Please consider updating this mod to fully be compatible with the dlc.
Black dress, black glasses, blacktail in the sholderholster and black stingray on the back will be an epic sight to behold in RE4 ^^. Please, it has to become a reality.
...also havin her 'real' hookshot-gun in the leg holster will complete the look.
Mod doesn't seem to work for me, not sure what is going on, all other mods work fine except for this, any one having the same issue, or anyone know how to correct it.
53 comments
USE THIS MOD : https://www.nexusmods.com/residentevil42023/mods/1745
Check out my other mods.
USE THIS MOD : https://www.nexusmods.com/residentevil42023/mods/1745
Extract the contents of the mod with either 7-Zip or WinRAR.
Open extracted contents and go here:
natives\stm\_chainsaw\character\ch\cha2\cha200\00\
Make a copy of cha200_00_UpperBody_ALBD.tex.143221013.
Rename the copy cha800_00_UpperBody_ALBD.tex.143221013.
Go to the mods stm folder and create these additional folders:
_mercenaries
character
ch
cha8
cha800
00
Place cha800_00_UpperBody_ALBD.tex.143221013 in the newly created 00 folder.
Arrange so the full folder structure looks like this:
natives\stm\_mercenaries\character\ch\cha8\cha800\00\
Weapons should now appear properly and as an added bonus you won't need the mod in the sticky.
I created the folders like you said and also renamed and copied the file but if I install the mod fluffy manager says "installed mod with errors: ..."
an idea what I could have missed?
- first you have to create an folder and name it like the mod.
- copy the files from the mod in the folder
- proceed as SkeletonsintheAttic explained.
Afterwards delete the zip file of the mod in the fluffy mod folder and place the created folder in there.
Then it should work :-)
the part of her dress, that gets torn (right upper arm) isn't included in the older texture-rework.
Therefore, after the 1st fight with It, there is a red patch so to speak on Adas right upper arm.
It would be awesome, if this could be adressed and put together into a new update for the release .. pleeease :)
If i may ask a question and also a request, can you make this mod to have a visible weapon on ada's back just like her default red outfit?
Please consider updating this mod to fully be compatible with the dlc.
Black dress, black glasses, blacktail in the sholderholster and black stingray on the back will be an epic sight to behold in RE4 ^^. Please, it has to become a reality.
...also havin her 'real' hookshot-gun in the leg holster will complete the look.
Would be cool to use it on playable ada 1.5 again and mercenaries too.