This page was last updated on 03 January 2024, 5:52AM
Changelogs
Version 4.4
Revised the Chicago Sweeper upgraded magazines.
Fixed floating bullets when viewing the Pinstripe Costume model with the Chicago Sweeper versions installed.
Removed reticles on the SOPMOD B optic magnifiers.
Improved and normalized custom textures.
General quality control improvements.
Version 4.3
Included Chicago Sweeper replacers.
Fixed broken MDF material in SOPMOD A unsuppressed variants.
Version 4.2
Restored KAC Broomhandle Foregrip on SOPMOD A Version.
SOPMOD A Version now has a different attachment layout.
Revised Strikefire Red Dot Mount model.
Made the Red Dot on the Strikefire Optic a bit smaller.
Version 4.1-Hotfix
Fixed dirty edit on Birdcage Flash Hider mesh on all SOPMOD A gun variants.
The Suppressor and top parts of the IR Laser and Flashlight should now be invisible when aiming with the game's attachable scopes.
Added missing Suppressed sound effects in file: MK18 SOPMOD B - Suppressed - Crossfire Red Dot
Mod is now spotless, I can now rest and actually play the game lol
Version 4.1
Added SOPMOD A gun variants with primarily Black Rail Accessories and Suppressor, the default Colt A2 Grip with tape, and Magpul IMOD Stock.
Added SOPMOD B gun variants with the Tan Rail Accessories seen in previous versions and Magpul CTR Stock.
The Vortex Strikefire Red Dot Optic is now only exclusive to the SOPMOD A gun variants.
Added variants for the Strikefire Red Dot Optic to have an optional Backup Rear Sight.
The Vortex Crossfire Red Dot Optic is now only exclusive to the SOPMOD B gun variants.
Recolored the Magnifier on the Vortex Crossfire Red Dot Optic to be Flat Dark Earth.
Adjusted coloration of the KAC Suppressor in the SOPMOD B gun variants, it should now be closer to Flat Dark Earth color.
Re-adjusted fitment of the Rail Accessories on the KAC M4 Rail.
Shortened the barrel on both SOPMOD gun variants to 10.3"
Re-adjusted fitment and proportions of the KAC Suppressor, it is now mounted correctly on the Birdcage Flash Hider with an adapter.
Re-adjusted fitment and proportions of the Magazine Pull Tab on the STANAG Magazine.
Version 4
Removed all instances of LightmapUV's in all of the variant models that causes the flickering issues, the mods are now 100% bug-free.
Added Crossfire Red Dot without Magnifier options for the Mil Spec variant.
Added Suppressor options for the UBCS CQBR variant.
Improved visibility on all of the Red Dot Optic options.
Removed Dual Magazines on the Mil Spec variant and now includes a new Magazine Pull Tab. The Dual Magazines are now exclusive to the UBCS variant.
Added new KAC Suppressor for the Mil Spec variant.
Fixed broken normal maps on the Magpul CTR Stock's rubber pad.
Version 3.5
Added UBCS Variant with Default Iron Sights.
Added UBCS Variant with Strikefire Red Dot Optic.
Version 3.2-DLCHotfix
Removed appsystem folder for DLC compatibility.
Version 3.2
Adjusted reflections and transparency on the lenses for a clearer sight picture when aiming during the game's daylight sections.
Re-added Strikefire Red Dot Optic from previous versions and implemented red tinted lenses.
Version 3-Final-Final
Added new Crossfire Red Dot with blue tinted transparent lenses and proper reflections while aiming.
Reworked scaling and positioning of rail accessories, they should be mounted on the side rails properly now.
Reworked scaling and positioning of the Magpul CTR Stock and Buffer Tube.
Adjusted positioning of the gun in the Case Inventory Grid on all of the suppressed versions, there shouldn't be any overlap now between weapons.
Restored chopped/deleted vertices on the Barrel.
Restructured main files, installation is now modular.
Version 2.2-Final
Added Red Lens at to the optic while retaining ADS functionality.
Reverted back to the Magpul CTR Stock and recolored it to Tan because I like it.
Adjusted the UV maps of the inside of the optic for the nth time.
Version 2.1 Hotfix
Adjusted the Red Dot Sight mesh for the last time and also edited the MDF so that the dot adjusts to different lighting conditions. It should be perfect now.
This will be the final update for this mod till I figure out how to create transparent lenses for the optic.
Version 2.1
Replaced Optic model with the one from RE3R.
Increased size and glow of reticle.
Smoothened the mesh on the inside of the optic to reduce visual artifacts while ADS.
Other minor mesh improvements on the gun were made.
Version 2
Included new Red Dot Sight model ported from RE Village with functional accuracy when ADS.
Included new Suppressor model ported from RE Village with custom suppressed firing sound effects.
Included new IMOD Rifle Stock model ported from RE Village with a custom Tan recolor.
Included new Foregrip model ported from RE Village with custom Tan recolor.
The wire from the PEQ-15 IR Laser model should now be properly connected to the controller located on the new foregrip model.
Recolored the Custom Grip ported from RE3R to Tan.