Non empress version is also running choppy as well. Disabled all other mods and just have this one downloaded to determine it was the culprit. Just commenting here to save someone the trouble of troubleshooting which mod is doing this.
you should try the berserker mod.. i'm playing on leon must die (basically professional) and its super tough. it adds new enemy placements/more enemies, new trap placements, merchant changes, some map changes, and brings over enemies from separate ways
So I don't know if it's because of a particular combo of mods I use or something, but every time I put this specific mod in and out in conjunction with everything else I play with intact, the game keeps freezing at the very end of REFramework trying to initialize. I don't know how in one of these tries I managed to get past it, but once I was in-game, and some of my other script mods weren't working, I hit "Reset scripts" under ScriptRunner, and now it's just frozen the game again.
I even updated to the latest Nightly REFramework before that last attempt, and ultimately no dice. I wanted to use this to make the game tougher in compensation with the Dodge Roll & Sprint mod (Plus other similar gameplay mods such as Universal Lasers, Combat Run Speed Fix, etc)
No idea when or how but this long since hasn't been a problem anymore. Now I'm just not sure if it's even working in general though, but that's always been the case for me to be honest.
Is it still working?? I recently installed it on February 19th to work together with (adaptive difficult selector) to always leave it at difficulty 11 and combine it with this mod, but the feeling I have is that it's not working, the enemies seem to continue attacking as the difficulty 11 itself is already did Edit: Or do you need to start a new game to work?
"Affect Off-screen Enemies" - Makes off-screen enemies attack as much as on-screen ones
"Ganado Rush" - Forces Ganados from Story / Separate Ways / Mercenaries to rush attack more often and will no longer grab you which is boring but rather punch you more often. Exclude Regenerators/Iron Maiden.
"Ganado Dodge Rush" - Forces Ganados/bosses from Story / Separate Ways / Mercenaries to dodge more often > I want to see this one to be implemented.
"Ganado Hand Raise Rush" - Forces Ganados/bosses from Story / Separate Ways / Mercenaries to protect themselves more often > I want to see this one to be implemented.
"Ganado Less Time Attack" - Forces Ganados/bosses from Story / Separate Ways / Mercenaries to attack with less time to wait for player to kill them. With Ganado Rush enable, Ganados/bosses will attack with no time to wait for player to kill them. Blind them them now!!!
"Ganado Chases You" - Forces Ganados to chase you until the end of any area but will not chase you after loading to the next area. Beware of Regenetors/Iron Maiden, if you don't kill them, they'll chase you in the entire area. Even if you kill them but you enable "Ganado respawn", you'll have to kill them again and again. It inspires from Dead Space Remake the strongest enemy Regenerator.
"Ganado Respawn" - Ganados will respawn if player decides to go back to any area of the game from Story / Separate Ways. It inspires from Dead Space Remake.
"Ganado Las Plagas" - Forces Ganados to popup more often either v1 Las Plagas or v2 Las Plagas (Big mouth) if you headshot via the entire game / Separate Ways / Mercenaries.
"Ganado Quick Reaction" - Increase reaction and alert time (If 1 can see you base on their radius then everyone will alert on your presence). Warning, if you enable everything above then it's over.
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So I don't know if it's because of a particular combo of mods I use or something, but every time I put this specific mod in and out in conjunction with everything else I play with intact, the game keeps freezing at the very end of REFramework trying to initialize. I don't know how in one of these tries I managed to get past it, but once I was in-game, and some of my other script mods weren't working, I hit "Reset scripts" under ScriptRunner, and now it's just frozen the game again.
No idea when or how but this long since hasn't been a problem anymore. Now I'm just not sure if it's even working in general though, but that's always been the case for me to be honest.I even updated to the latest Nightly REFramework before that last attempt, and ultimately no dice. I wanted to use this to make the game tougher in compensation with the Dodge Roll & Sprint mod (Plus other similar gameplay mods such as Universal Lasers, Combat Run Speed Fix, etc)
Edit: Or do you need to start a new game to work?
Can you make your mods normal not using REFramework like Multi did on Nightmare mod?
If you able to make your mods like that, please add my suggestions on my previous comment last Nov 15, 2023?
Thank you s much
"Enabled" - Enable / Disable the mod
"Affect Off-screen Enemies" - Makes off-screen enemies attack as much as on-screen ones
"Ganado Rush" - Forces Ganados from Story / Separate Ways / Mercenaries to rush attack more often and will no longer grab you which is boring but rather punch you more often. Exclude Regenerators/Iron Maiden.
"Ganado Dodge Rush" - Forces Ganados/bosses from Story / Separate Ways / Mercenaries to dodge more often > I want to see this one to be implemented.
"Ganado Hand Raise Rush" - Forces Ganados/bosses from Story / Separate Ways / Mercenaries to protect themselves more often > I want to see this one to be implemented.
"Ganado Less Time Attack" - Forces Ganados/bosses from Story / Separate Ways / Mercenaries to attack with less time to wait for player to kill them. With Ganado Rush enable, Ganados/bosses will attack with no time to wait for player to kill them. Blind them them now!!!
"Ganado Chases You" - Forces Ganados to chase you until the end of any area but will not chase you after loading to the next area. Beware of Regenetors/Iron Maiden, if you don't kill them, they'll chase you in the entire area. Even if you kill them but you enable "Ganado respawn", you'll have to kill them again and again. It inspires from Dead Space Remake the strongest enemy Regenerator.
"Ganado Respawn" - Ganados will respawn if player decides to go back to any area of the game from Story / Separate Ways. It inspires from Dead Space Remake.
"Ganado Las Plagas" - Forces Ganados to popup more often either v1 Las Plagas or v2 Las Plagas (Big mouth) if you headshot via the entire game / Separate Ways / Mercenaries.
"Ganado Quick Reaction" - Increase reaction and alert time (If 1 can see you base on their radius then everyone will alert on your presence). Warning, if you enable everything above then it's over.