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CivilWolf

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XenoVars

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47 comments

  1. XenoVars
    XenoVars
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    Hello! I'm still in contact with CivilWolf and he's trying to upload the file (Stupid Google for taking it down).

    Just wait for a bit before I update this.

    I will not remove the main version (05-02-2022) since it's for the DX11 Non-Ray Tracing versions.

    Instead, I will provide a DX12 Ray Tracing version of the trainer as optional file.

    At least you have two options for the game

    Patch Notes:

    https://steamdb.info/app/418370/ (Resident Evil 7 Biohazard SteamDB)
    https://game.capcom.com/residentevil/en/news-1887.html (Version Update for Resident Evil 2, Resident Evil 3, and Resident Evil 7 Biohazard 2022)

    (12-17-2021) = DX11 Non-Ray Tracing; Last update for DX11 before RT Patch
    (06-13-2022) = DX12 Ray Tracing; Patch Release

    Capcom also added a DX11 Non-Ray Tracing option version in case you accidentally updated the game.

  2. XenoVars
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    I don't know if this is a miracle but finally!! After almost a year since the mod was uploaded here (could it be fate?) CivilWolf has personally contacted me and provided me an updated files for both CivilWolf's RE7 FOV Trainer and CivilWolf's RE7 Widescreen Patcher!

    This is based on the Current Game Version: v1.11 (12-17-2021)

    https://steamdb.info/app/418370/ (Resident Evil 7 Biohazard SteamDB)

    https://game.capcom.com/residentevil/en/news-1887.html (Version Update for Resident Evil 2, Resident Evil 3, and Resident Evil 7 Biohazard 2022)

    I have just tested Widescreen Patcher and is INDEED working as intended! Even with mod retextures and Fling's Trainer as well!

    I updated the description for the instructions. I have also added new screens testing for (No Hero; Chris and End of Zoe; Joe Baker) and some of the other modes like Banned Footage: Nightmare/Bedroom, Jack's 55th Birthday.

    ALL of it are working!!

    Unfortunately, for Chris UI. It cannot be fixed proportionally to the UI at all. Unless someone can actually modify the UI files and replace it individually (doubt it), we're just going to have to settle with the slight UI cramp on the sides.

    It's actually not too bad once you just play for long, but it is noticeable.

    I have also added a message to him, that he may need to update this again due to the Enhanced Graphics update coming in 2022.

    https://twitter.com/RE_Games/status/1499037198724874242

    https://game.capcom.com/residentevil/en/news-2035.html (Three fan-favorite titles are coming to new-generation consoles!)

    So don't worry if Capcom screws up this once more.

    Thanks again for CivilWolf for the Godlike work!!
  3. PKRondeau
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    Please take this mod down.. it makes it so you can't even launch the game.
  4. wanderingHP
    wanderingHP
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    If anyone is out there like me looking for an DX12 ultrawide fix, this one works:
    https://github.com/praydog/REFramework-nightly/releases/tag/latest

    Download the RE7.zip file, extract ONLY the dinput8.dll,  & when you launch, a menu appear in the top left ("insert" = default open/close key btw)
    Under graphics is an ultrawide fix (should detect and enable automatically).
    As far as I can tell, this fixes everything (but I haven't played before (or much), so if some UI elements are stretched, I may not notice)

    ^Someone correct me if this is wrong btw... I just keep popping back here to see if it's been updated, and it hasn't, but I'm finally ready to play soooo I looked elsewhere and found the above link.
    1. heysoo5
      heysoo5
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      Thanks for sharing! this also works for me.
    2. llobell86
      llobell86
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      Any HEX modification to correct those HUD or IU elements? I don't like them stretched at all :(
    3. Lorak83
      Lorak83
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      2023 Jan.7....still working.Thank you very much
    4. q2726699
      q2726699
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      thx its still working
    5. TheWhiteLight912
      TheWhiteLight912
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      Page Not found :(
  5. juanme555
    juanme555
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    Is there a mod like this but for Resident Evill Village???
    1. SirNuttzAlot
      SirNuttzAlot
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      Do not have Village to confirm but flawless widescreen says it supports it. (its an application, just google it)
      The re7 plugin needs updated.
  6. Fathuran
    Fathuran
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    Hello, I tried downloading the DX11 Non-raytracing version, but it seems you archived that version which makes the file unable to be downloaded. Would you consider making the old version an optional file instead?
  7. d4rkf1st
    d4rkf1st
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    gay
    1. ElectTheDesert
      ElectTheDesert
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      shut up
  8. thebruhman
    thebruhman
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    When i use this mod the game wont launch

    am i supposed to do something else?
    1. DeadIslander01
      DeadIslander01
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      Im having the same issues
    2. andressergio
      andressergio
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      same here :/
    3. milfcommander
      milfcommander
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      It's DX12, i suppose
  9. TheMindofDeus
    TheMindofDeus
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    Damn :(

    Looks like this mod is dead.
  10. therockstardan
    therockstardan
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    Is this MOD dead? or will there be an update to account for the recent DX12 Ray Tracing
  11. therockstardan
    therockstardan
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    Really excited for the DX12 Ray-Tracing update!!
  12. alzight
    alzight
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    Please provide the DX12 update, apreciate it.