
12 comments
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LockedStickyIf there are suggestions for placing bosses in accordance with a suitable location, or there are too many of them somewhere, and also, perhaps there are places where it is better to remove bosses altogether, write here, indicate which bosses to replace / remove / add, specify sector coordinates and name monsterTo find out the sector coordinate, press "~" (this is the console) and write "print hero" without quotes, scroll up (PU and PD scroll buttons on the keyboard) to the word "pos", the first three digits are the sector coordinates, for example: (0,58,-1) - The cave with the Turtle boss in the Crystal Region. On the surface, the third digit is always 0, and -1 and -2 are dungeons, keep that in mind.
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LockedStickyHardcore Mode now requires EE mod version 3.2a, to avoid bugs, please patch EE mod to the latest version EE-3.2 ===> EE-3.2a on the mod page!!!
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Hello. Is it possible to add a version where only 1 boss is spawn? For now bosses spawn in a pack of 3 and most of the time near another 3 packed boss. And they spawn way to frequently, to get to the cat from the little girls quest i had to kill 12 bosses. I know its cool for someone, but to have a lighter version would be cool, additional mods from EE are not enough and this one way too hardcore. Thanks!
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I instal the mod as it says, but I don't get the bosses. What can be the problem ?
P.s. I fixed it on my own. I just manually replaced balance and spawn files in the sacred 2 folders. -
How can I boost spawn rate and amount of the monsters by editing the files ?
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Can I just load spawn.txt?Can you share which items have actually been modified in balance.txt?
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The boss of the original site is killed. Reboot the game to respawn the original boss? A boss similar to Titan Tours. I wish there was such a way to brush the boss