any plans to make the chemists work faster or configurable the same way the tasks of the botanists can be configured. It is annoying that a chemists takes ages to press go on a mk2 mixing station
same ask pls. It really breaks the game, everything is configurable and automated but the mixers work so slow that i need to push them manually. Even hiring 8 chemists one per mixer doesn't help, they still take ages to start the mix.
First time opening mod and only thing I changed was my handler's routes in the config. I upped it to 10. For some reason I'm getting an error "Multi-editing not supoorted. Select a single instance to use this." what does this mean and how to fix ?
not sure if this is a bug for this mod but my botanists trims the plant but it doesn't put it away even if the pot has a selected destination (drying racks or shelves)
Is there a mod to speed up the chemist doing prep work at the mixer? Even if mixing is instant, the chemist can take a whole day prepping the mix. Is there some chemistmixtime variable that can be modded?
am i dumb or when using the clipboard is there a way to manage an employee without going up to them and clicking on them? i wish there was a list of employees on the clipboard so i dont have to run around and find them
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Don't want my game to crash and i have to restart again.