0 of 0

File information

Last updated

Original upload

Created by

freakinfreak and SleepyStew

Uploaded by

freakinfreak

Virus scan

Safe to use

Tags for this mod

205 comments

  1. Duce3227
    Duce3227
    • premium
    • 0 kudos
    any plans to make the chemists work faster or configurable the same way the tasks of the botanists can be configured. It is annoying that a chemists takes ages to press go on a mk2 mixing station
    1. yazeck
      yazeck
      • member
      • 0 kudos
      same ask pls. It really breaks the game, everything is configurable and automated but the mixers work so slow that i need to push them manually. Even hiring 8 chemists one per mixer doesn't help, they still take ages to start the mix.
    2. d2foq
      d2foq
      • member
      • 0 kudos
      same here, they really take too long to load the mk2 mixing stations
  2. ObsidianGaming70
    ObsidianGaming70
    • supporter
    • 0 kudos
    Will this clash with "No Employee Beds"? 
    Don't want my game to crash and i have to restart again.
  3. hatelovesme
    hatelovesme
    • member
    • 0 kudos
    would be great if they worked all night long too is this possible at all
    1. ItzSharn
      ItzSharn
      • member
      • 0 kudos
      yeah theres a mod for it, look into youtube videos 
    2. hatelovesme
      hatelovesme
      • member
      • 0 kudos
      wages app updated adn has a feature now i just pay them ever 24 mins and they work all the time 
  4. DJDECREM2012
    DJDECREM2012
    • member
    • 0 kudos
    First time opening mod and only thing I changed was my handler's routes in the config. I upped it to 10. For some reason I'm getting an error "Multi-editing not supoorted. Select a single instance to use this." what does this mean and how to fix ?
    1. SupremeClout00
      SupremeClout00
      • member
      • 0 kudos
      Have you found fix yet having same issue.
    2. DJDECREM2012
      DJDECREM2012
      • member
      • 0 kudos
      still haven't found a fix. reinstalled mod and didn't change any values but this is still the case. 
  5. junwik
    junwik
    • member
    • 0 kudos
    not sure if this is a bug for this mod but my botanists trims the plant but it doesn't put it away even if the pot has a selected destination (drying racks or shelves) 
  6. Cocatox
    Cocatox
    • member
    • 1 kudos
    Can you add that we can change the max workers per location and add RV and Motel Room too ?
  7. chihime
    chihime
    • member
    • 2 kudos
    Any plans for a mono version?
  8. yazeck
    yazeck
    • member
    • 0 kudos
    Is there a mod to speed up the chemist doing prep work at the mixer? Even if mixing is instant, the chemist can take a whole day prepping the mix. Is there some chemistmixtime variable that can be modded?
  9. LegsDay
    LegsDay
    • member
    • 0 kudos
    You had me at more work stations
  10. isasmelly
    isasmelly
    • member
    • 0 kudos
    am i dumb or when using the clipboard is there a way to manage an employee without going up to them and clicking on them? i wish there was a list of employees on the clipboard so i dont have to run around and find them