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zarnes

Uploaded by

zarnes

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About this mod

This mod allow the player to multiply the stack limit per category of items.
NOW WORKING ON DELIVERIES \o/
All values are configurable in BetterStackConfig.json

Requirements
Permissions and credits
Changelogs
Better Stacks

Presentation
Better Stacks allow the player to multiply the stack limit per category of items.
The mod works with the delivereries
This mod is for now not compatible on the alternate branch


Configuration
Default values
- x3 for packaging
- x2 for products
- x10 for consumable
- x10 for ingredients
- x2 for coca leafs

The capacity of mixing stations and drying racks are also NOT multiplied by default.
The speed of the mixing stations is also NOT multiplied by default.

Change the configuration
All values are configurable by editing the BetterStacksConfig.json file.
For exemple, this line means that all items stacks in the Packaging category will be multiplied by 3 :
"Packaging": 3,That means that baggies and jars will stack from 20 to 60

All values must be integers (whole numbers) and each line must finish by a ",", except the last parameter.
For a safe configuration, only modify the values and keep the file structure



Installation
Place the .dll and the .json file in the Mods folder, you need MelonLoader for this mod.


Known issues
- Cash stacks can't be modified
- Botanist may not put products in the modified drying racks until the player opens it
- Multiplayer may work or not, the mod wasn't tested for this, use at your own risk


Troubleshoot
If the mod don't work as expected, take a look on you MelonLoader console and look for the lines that start with [Better Stacks].
These lines should tell you if the mod successfuly loaded the config, and the stack modification it did.


Patch notes
1.0.0
- Initial release

2.0.0
- Deliveries support
- Added capacity configuration for mixing station and drying rack
- Added a speed configuration for the mixing station

2.0.1
- Default configuration modified

2.0.2
- Fixed files hierarchy for Vortex

2.1.0
- Speed grow is now considered as a Growing item (the game considered it as a Product)
- Coca leafs stacks are now configurable as a standalone category (the game considered it as an Ingredient)
- Fixed mixing time for values >3, the minimum time per item will still be 1
- The default mixing time multiplier is now at 1, as it's not the mod main usage, the speed can still set to 3 to reproduce the old behaviour
- Better logs


Your security
If you know the Froggy's mod story, you may be suspicious of Schedule I mods, here is the Github code repository where the source code is hosted.

You can also directly decompile the dll with ILSpy.
Open the tool, then drag and drop the dll on the explorer, from then you can freely explore the code.
ILSpy Youtube tutorial

Next steps
- Mono version
- Stack configuration for every item, this is a popular request and I'll see how to include it for a future version
- Cash stack limit, at least for the mono version
- More multipliers for machines (stack and speed)
- Multiplayer fixes, if I find how to test it on my side