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SurrealNirvana

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SurrealNirvana

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  • Enhanced Law Enforcement - Configuration Guide

    Configuration Settings FAQ

    The config file, LawEnforcementEnhancement_Config.json, is generated when you load a save or create a new game at:
    C:\Program Files (x86)\Steam\steamapps\common\Schedule I\UserData
    (or wherever the mod sees the MelonLoader User Data Directory for Schedule 1)

    MaxTotalOfficers: 15
    How many total officers can exist. Does not count district amount. Higher values may impact performance.

    OfficersPerDistrict: 5
    Maximum number of officers allowed in each district. The game has 6 districts, so this sets each district's population cap.

    SpawnCooldown: 7.0
    Seconds between officer spawns. Lower values spawn officers faster but may cause stuttering.

    Desp...

  • Open-Sourcing Enhanced Law Enforcement

    I’m happy to announce that Enhanced Law Enforcement is now fully open source. The entire source code for the mod is available on GitHub, where anyone can view, clone, and use it.  

    You can check out the repository here: https://github.com/surrealnirvana/LawEnforcementEnhancementMod
    ---
    Why Open Source?  

    I believe that the tools and ideas we create shouldn’t stay locked away. By sharing the code, I hope it can help other modders in their projects, whether you're looking for inspiration or specific mechanics to build on.  
    Modding thrives when we share knowledge and techniques, and I’m excited to see if any part of this mod can contribute to even more creative and exciting content for the community.  
    ---
     A Deeper Reas...