Il2Cpp Version Fixes meth stations In the base game code for StartMixingStationBehaviour (which handles NPCs mixing products), they reused the "UseChemistryStation" animation trigger. Patched.
- Check NPC has reached correct AccessPoint - Check NPC is fully stopped - Check product and mixer slots are valid (fresh) - Confirm correct item types match expectations - Wait extra 1 second if not yet valid - Only if all checks pass, proceed to mix