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  • Reworked Spirit Emblem System (1.02)

    Note: Tutorials in-game have been updated to reflect these changes and other modified mechanics.

    Spirit Emblem capacity begins at 25, and can be increased to up to 50 via the 'Karma' Latent Skills.
    Regardless of current maximum capacity, Spirit Emblems will always be fully replenished upon resting at a Sculptor's Idol.
    As a general rule, five Spirit Emblems within this mod are equivalent to one Spirit Emblem in the vanilla game, in terms of their ability to activate Prosthetic Tools and skills. (e.g. 5 required to activate modded shuriken; 1 required for vanilla shuriken)

    All standing, charged, running, jumping and swimming attacks restore 1 Spirit Emblem per hit, regardless of whether it was blocked or Deflected.
    Deathblows restore 3 Spirit Embl...