not sure I remember correctly right now, but inside CalcCorrectGraph, I think it's something like StageMaxGrowVal. There are StageMaxGrowVal0 until StageMaxGrowVal4. Need to check when Im back home.
Is it possible to make the Mod that makes Unseen Aid so high, like 100 million, so that no matter what amount of times you die after hundreds of hours of play, it'll never lower Unseen Aid below 100 - thereby always granting Unseen aid with each death, in turn saving your XP and Coin having lost half each death? Essentially i don't mind dying and what not, but I'd rather keep my XP and Coin at this point. I also wonder if there is a way to make Resurrection infinte where pushing the button will only resurrect sekiro upon death/defeat? What I mean is, This infinite resurrection Mod will not consume any resurrection points, but will always resurrect sekiro as normal when selected, invoking the resurrection function, but not consume the resurrection emblem. This would be helpful against wasting time going through load screens and having to fight other enemies back to the boss location.
You can just use the 90 Percent variations. It is not possible for the Unseen Aid to be at 100 percent then gradually decreases. This is because Unseen Aid percentage decreases when there is one or more NPCs getting sick from dragonrot. The NPCs will get sick from dragonrot once we start losing money and xp. NPCs will never get sick when you are at 100 percent Unseen Aid since you are not losing money and xp. Ive tried this by only changing money and xp lose rate to 0 while Unseen Aid stays at 30 percent. When doing that, NPCs never get sick and Unseen Aid never decreases. Might need other people to validate this.
For spirit emblem price. go to ShopLineupParam, ID 1000 - 1030, field value_Magnification
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Edit: Yeah I just checked. It's true
It seems to be ID 630, but you didnt share the numbers you used.
EDIT: Oh, you shared the files, my bad.
I also wonder if there is a way to make Resurrection infinte where pushing the button will only resurrect sekiro upon death/defeat? What I mean is, This infinite resurrection Mod will not consume any resurrection points, but will always resurrect sekiro as normal when selected, invoking the resurrection function, but not consume the resurrection emblem. This would be helpful against wasting time going through load screens and having to fight other enemies back to the boss location.
Also since I'm writing here, was wondering what param affects the gradual increased price of spirit emblems. I'd like to adjust it.
:3
When doing that, NPCs never get sick and Unseen Aid never decreases. Might need other people to validate this.
For spirit emblem price. go to ShopLineupParam, ID 1000 - 1030, field value_Magnification