For all people who desont know why the cap didnt change for Spirit Emblems you need a new save file because the game now saves at 20 if your using your old file using a new one will increase it to 25 (If you have no Spirit Emblem Cap Upgrade like in the start of the game)
i used this mod after i puchased all Spirit Emblems skills plus the one that dropped so total is 20 as it is in base game not 50. and i hope buff time can be longer
Hi, nice adjustment for spirit emblems, mibu balloons, divine confetti DURATION, but it is too strong, alongside the yashariku buff, should nerf it then it would be perfect
I love the mod a lot but the one feature I want is the removal of item prompts. I have no idea how to get those two mods working together and I cannot live without the item prompt remover.
thank u very much for the amazing mod, however i used this mod after i puchased all Spirit Emblems skills plus the one that dropped so total is 20 as it is in base game not 50. i know i must unlock the skills after i install this mod ! but is there any way around it? ant thanx again.
Hey there! Your mod is great, and I've been using it for quite some time, it really permists more freedom in the gameplay without being completely absurd, a real pleasure to use!
I was wondering however, if you had a changelog or history of which param files it altered, so as to be able to merge it with some others?
Thanks anyway, and again, great mod :D
Edit: Okay, so I think I managed to find which ones your mod altered (quite a few), and was wondering if you could make it compatible with the "sheath" mod? Although, seeing as it can be quite complex and I wouldn't want to waste your time, I was wondering if you could just explain or show what you used to alter the param files? ^^' I'm at best a novice when it comes to modding, and this is my biggest obstacle preventing me from merging this super mod and a few others.
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and i hope buff time can be longer
i know i must unlock the skills after i install this mod ! but is there any way around it? ant thanx again.
I was wondering however, if you had a changelog or history of which param files it altered, so as to be able to merge it with some others?
Thanks anyway, and again, great mod :D
Edit: Okay, so I think I managed to find which ones your mod altered (quite a few), and was wondering if you could make it compatible with the "sheath" mod? Although, seeing as it can be quite complex and I wouldn't want to waste your time, I was wondering if you could just explain or show what you used to alter the param files? ^^' I'm at best a novice when it comes to modding, and this is my biggest obstacle preventing me from merging this super mod and a few others.