Due to different outfits sharing resources, this mod outfit will appear as an underwear layer for some of the other outfits. The only way to prevent this is to disable or uninstall this mod.
It's sad that you won't get back to making a proper mod for this (without Special K and a broken model) as we now seem to have all the tools for that. :(
So every option I put in its always a top and shorts it wont go to the wet suit and when I uninstalled this mod it went back to the og outfit I don't have any other mod for this outfit. What did I do wrong?
Getting mods to work with Special-K has always been a tricky hit-and-miss process. How do other mods work? How about other mods for the same outfit slot? If you can post pictures of the "top and shorts", that may have a clue for me or others.
Did you meet the following requirements as stated on the DESCRIPTION tab? - In the small launch app window, under Options, make sure DirectX12 is unchecked. - On the Graphics tab, Texture Qualitymust be set to Ultra.
Dude, this mod is amazing. A sexy diving suit for Lara. Yeah, that's fitting. Great work, thanks.
One question though: Do you think there will be a point when someone will discover a way to replace models and everything from this game? Or using modding tools to bypass the constraints for you guys? It'd be great to have the outfit be complete and not look that bizarre, you know? (and have more modders interested in making more outfits etc.) Or is the game dead and buried for modders to even care about that? I believe Rise of the Tomb Raider finally made it possible, so why not for Shadow? Hope someone out there is trying to figure it out, but I'm not optimistic given that the game has been out for years now.
Usually, the first things to come out are the modding tools. So I doubt there will be any breakthroughs at this point, unless there is a leak from SoTR staff or former staff.
Interesting mod, thx for your work, but where exactly on images "...customized to one of 18 variants", those diverse variants? And second, can we change main color from black to grey, dark blue, jungle-camo texture, urban-camo texture, military-green-grey color? Plus, sorry if i invading in your concern too deeply, but can we have "no-logos" clean version. Coz it's good for family-friendly small-talk-walk-in-disney-land but not for stealth-backstabs ).
There are 3 suit types, 3 textures, and 3 neckline choices, so a total of 3x3x3 = 27 choices, though I'm sure not all of them will be good ones. As stated in the description, the 21 images all show one variant (Diveskin, Smooth texture, Low neckline). I may add some images of other variants in the future.
You can easily change the colors of the black diveskin. Go to Colors\ folder. There are three black .dds files, one of them with the logos. If you make it all-black, then the logos are gone. Or, you could make the files any color. Of course, there are many different greys, many different dark blues, etc., so the only way to get your ideal color is to do it yourself. There are also two face files with black bust areas which would have to be changed to your preferred color. Note that the colors you see in these files will be a bit different from what you see in-game, requiring trial-and-error to get colors just right.
To edit .dds files you need either GIMP or Paint.net. Both of these are free programs. I recommend Paint.net, as it is much easier to learn. One complication is that there are many different formats of .dds file, so for each file, I have included the type of file at the end of the filename, some examples being:
BC1 Linear
BC1 sRGB
BC2 Linear
BC2 sRGB
Make sure you save in the right format, or the texture won't be loaded in to the game. (For the very few files which do not have this information given in the filename, the best way to verify the file type is to find the one which gives the exact same file size when you save it. To do this, save the file in a format, then right click the saved file and select Properties to check the exact size.)
There are also some other choices you need to make when saving a .dds file. Except for the first one, these choices are always the same for SoTR files:
For the first drop down, select BC1 Linear/sRGB / BC2 Linear/sRGB to match description in filename (as explained above).
For Error Metric, pick either Perceptual or Uniform. (It makes no perceptible difference.)
Leave the Cube Map box unchecked. (I don't know what it does.)
Check the Generate Mip Maps box. (If this is not done, a completely black image will appear in-game.)
For the last drop down, pick anything. Most people use Super Sampling, though the choice here makes no perceptible difference, with the exception of "Nearest Neighbor", which loses image detail for distant objects, so I would not recommend it.
The four relevant .dds files are in: Shadow of the Tomb Raider\SK-Res\inject\textures\i456_Lara_Suits\Colors
Unfortunately the four High/Low neckline files are also the face files. What you could do is find your favorite face file from another mod, then copy just the face part over the faces in these files.
30 comments
Did you meet the following requirements as stated on the DESCRIPTION tab?
- In the small launch app window, under Options, make sure DirectX12 is unchecked.
- On the Graphics tab, Texture Quality must be set to Ultra.
One question though: Do you think there will be a point when someone will discover a way to replace models and everything from this game? Or using modding tools to bypass the constraints for you guys? It'd be great to have the outfit be complete and not look that bizarre, you know? (and have more modders interested in making more outfits etc.) Or is the game dead and buried for modders to even care about that? I believe Rise of the Tomb Raider finally made it possible, so why not for Shadow?
Hope someone out there is trying to figure it out, but I'm not optimistic given that the game has been out for years now.
All I can suggest, is if the suit gets wet, it will be more shiny for a limited time.
And second, can we change main color from black to grey, dark blue, jungle-camo texture, urban-camo texture, military-green-grey color?
Plus, sorry if i invading in your concern too deeply, but can we have "no-logos" clean version. Coz it's good for family-friendly small-talk-walk-in-disney-land but not for stealth-backstabs ).
As stated in the description, the 21 images all show one variant (Diveskin, Smooth texture, Low neckline). I may add some images of other variants in the future.
You can easily change the colors of the black diveskin. Go to Colors\ folder. There are three black .dds files, one of them with the logos. If you make it all-black, then the logos are gone. Or, you could make the files any color. Of course, there are many different greys, many different dark blues, etc., so the only way to get your ideal color is to do it yourself. There are also two face files with black bust areas which would have to be changed to your preferred color. Note that the colors you see in these files will be a bit different from what you see in-game, requiring trial-and-error to get colors just right.
To edit .dds files you need either GIMP or Paint.net. Both of these are free programs. I recommend Paint.net, as it is much easier to learn.
One complication is that there are many different formats of .dds file, so for each file, I have included the type of file at the end of the filename, some examples being:
- BC1 Linear
- BC1 sRGB
- BC2 Linear
- BC2 sRGB
Make sure you save in the right format, or the texture won't be loaded in to the game.(For the very few files which do not have this information given in the filename, the best way to verify the file type is to find the one which gives the exact same file size when you save it. To do this, save the file in a format, then right click the saved file and select Properties to check the exact size.)
There are also some other choices you need to make when saving a .dds file. Except for the first one, these choices are always the same for SoTR files:
Shadow of the Tomb Raider\SK-Res\inject\textures\i456_Lara_Suits\Colors
Unfortunately the four High/Low neckline files are also the face files.
What you could do is find your favorite face file from another mod, then copy just the face part over the faces in these files.