NOTICE April 13: The game has added Unreal Engine IO-Store feature, so symlinks are no longer supported. You must have the game and mod staging folder on the same drive to use this extension. Join the Discord: https://discord.gg/marvelrivalsmodding
The config mod installer is what was making symlinks the only option. It installs to Local AppData, which is probably on your C Drive. Pretty simple to deduce.
Doesn't matter anyway since i just reworked the extension for the update, so now hardlinks are the ONLY option. Try reading the changelog next time.
You have to join the Discord. And those are instructions for extracting your game data. This extension will install mods for you, but your game will crash if you don't have the extracted data in place when installing mods.
I'm aware that S1 broke loading paks, I'm here to report something else.
A new way to load mods was introduced, the pak files that contained the characters can be extracted and dumped in : "\MarvelRivals\MarvelGame\Marvel\Content\Marvel\Characters". After that, you can replace the characters files since they are not compressed in a pak anymore.
I managed to get the extension to dump the mods to the correct folder, however, the game still crashes because Vortex is just copying the mods as a shortcut link to the folder (.symlink), rather than copying the actual files. If you can get the extension to copy the files instead of a symlink, it will work, since I tried to manually replace the vanilla file with a mod, and the game worked fine.
Change your deployment to Hardlinks and see if that works. It may be that symlinks won't work for the loose files. Typically if files link to each other, symlinks won't work.
EUREKA ! IT WORKED ! Going to "Settings/Mods/Deployment Method" and setting it to "Hardlink Deployment" worked !
Last question ! The extension does not have the correct mod folder for S1. Can you update it to include this file path in "Mod Type" : "\MarvelRivals\MarvelGame\Marvel\Content\" ? Or can you tell me how to add the path myself ? That is the new and correct location for mods.
Not having that location means we have to set every "Mod Type" to "Root Game Folder" and then we have to manually add 2 more folders (\Marvel\Content\) to every mod we download, to trick the extension into dumping the game in the correct folder.
Not Sure if I am doing something wrong but it seems to not work for anything I have downloaded, whether it is a Pak file, or just the Marvel folder. Not sure if an update broke it or if I am doing something wrong but I am downloading directly to the Vortex launcher, have it enabled, and then launch from vortex and no luck!
Looks like the devs updated the game a few days ago to do hash checks on pak files. This extension will need to be updated with a new modding method to continue working. Not sure when I can do that.
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Join the Discord: https://discord.gg/marvelrivalsmodding
Doesn't matter anyway since i just reworked the extension for the update, so now hardlinks are the ONLY option. Try reading the changelog next time.
A new way to load mods was introduced, the pak files that contained the characters can be extracted and dumped in : "\MarvelRivals\MarvelGame\Marvel\Content\Marvel\Characters". After that, you can replace the characters files since they are not compressed in a pak anymore.
I managed to get the extension to dump the mods to the correct folder, however, the game still crashes because Vortex is just copying the mods as a shortcut link to the folder (.symlink), rather than copying the actual files. If you can get the extension to copy the files instead of a symlink, it will work, since I tried to manually replace the vanilla file with a mod, and the game worked fine.
Going to "Settings/Mods/Deployment Method" and setting it to "Hardlink Deployment" worked !
Last question ! The extension does not have the correct mod folder for S1.
Can you update it to include this file path in "Mod Type" : "\MarvelRivals\MarvelGame\Marvel\Content\" ?
Or can you tell me how to add the path myself ?
That is the new and correct location for mods.
Not having that location means we have to set every "Mod Type" to "Root Game Folder" and then we have to manually add 2 more folders (\Marvel\Content\) to every mod we download, to trick the extension into dumping the game in the correct folder.
The "Marvel" folder is supposed to go to the same folder as the "Root Game Folder" mod type, according to the modding instructions from the Discord.Watched the video on the Discord and confirmed it is supposed to go inside the "Content" folder.
Thanks for the detailed reports!