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  1. AuskaWorks
    AuskaWorks
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    Cyberpunk 2077 Vortex Support v0.10._ "River"


    This city will get you every time. You think you have it all for a minute, a crew like no other, a plan that'll make you rich or make you a legend... and then somebody sets off a nuke and it's all ash in the sky. But you pick yourself up under the red twilight that reminds you of what you lost every single day, and you keep going. Make the deals, take the jobs, get involved with the wrong people in the right places. You reinvent yourself. You rebuild. You survive.

    You thrive. You come out on top, untouchable, and it's your city now. Because you were always the Queen.

    The Detes

    You can find the Main Jobs, Fixer Gigs, and Cyberdeck Upgrades in the Description.

    Don't be a wilson, read the docs!


    The Crew

    Mostly Auska (@effs) and Ellie (@E1337Kat) this time around, but we're grateful for the help from both CDPR and Nexus Mods immediately after the REDmodding news dropped - special thanks to @Pickysaurus for even contributing code, and @rfuzzo for bearing with the endlessly meticulous questions about REDmodding implementation minutiae to make sure we'd be able to be 100% compatible! (Pretty sure we hit every remaining bug and quirk in the redmodding tools in this process :innocent:)

    As always, thanks to all of you for your feedback, suggestions, bug reports, support, and in this case a little patience too!

    Holo at us

    Discord: https://discord.gg/redmodding (\#vortex-support on the CP2077 Modding Community server)
    Github: https://github.com/E1337Kat/cyberpunk2077_ext_redux
    Nexus: https://www.nexusmods.com/site/mods/196
  2. AuskaWorks
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    2.01 Re-Enables Redmods
    The problem introduced by PL should no longer be an issue, but you may need to clean up your installation for an easier time: just Disable and Purge everything, run Mod Remover, and then update + re-enable mods.

    Original message: 


    2.0 and Phantom Liberty both Introduce Problems with Redmods specifically.

    If you're getting a crash right at the first splash screen after deploying from Vortex, you can try:

    1. Copy all .bin files from r6/cache/ to r6/cache/modded/ and try again
    2. If that didn't work, after deployment and 1. open r6/cache/modded/mods.json and change all mods to "deployedHash": 0 and "deployed": false

    It should work from Vortex (use the run with mods enabled button, Dashboard > Tools if it's not visible), but on 2.0 the store launchers at least also work. Not sure about PL functionality yet.

    Another alternative is converting everything to archivepcmods. This may be easier in the short term, until redmod and the launchers are fixed.

    1. Any mods that were autoconverted, you can right click -> Reinstall (after turning autoconvert off)
    2. Any mods that have an archivepcmod version, you can install that over the Redmod version
    3. Any mods that only have a Redmod version, and only have archives (or tweaks when they work again), you need to wrap. This is a bit more advanced, but there shouldn't be many of these. Disable the mod first. Then download the mod manually and extract it. If it's just a single .archive, you can dragdrop that to Vortex (there's a dropdown area at the bottom of the mods view.) If there's lots of archives or something else, you need to fix it to correct paths yourself.

    As usual, you can find additional help on the  CP2077 Modding Community Discord or the Redmodding wiki which has a bunch of troubleshooting guidance.
  3. pega3
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    Request for new feature: please add "Yes to all" to the fallback installer or even better: offer a configuration setting that will auto-accept instead of asking the user. 

    Use case: while installing huge Collections, there can be more than 50 such prompts during the install process, which is quite annoying. Often users trigger the installation process and leave it running over night, only to see in the morning that the install stopped after 5 mods due to the fallback installer prompt.
    1. DockD
      DockD
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      +1
    2. icelantum
      icelantum
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      +1
    3. symplexity
      symplexity
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      +1
    4. truthcores
      truthcores
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      +1
    5. campfireglory
      campfireglory
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      +1
    6. roycolton
      roycolton
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      +1
    7. AriExists
      AriExists
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      +1
    8. Azzghul
      Azzghul
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      Definitiv a useful feature. As many of the Collections Authors put more than 500+ mods in their Collections it can be tiresome to wait for it. Especially with weak internet you rlly gotta wait the whole time cause you cant predict when it will pop-up
      +1
    9. Re1ncarnat1on
      Re1ncarnat1on
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      +1
      btw, how-to quick fix (monkeypatch): %appdata%/Vortex/plugins/Vortex Extension Update - Cyberpunk 2077 Vortex Support v0.11.1/index.js, open the file with something like vscode (any text redactor), find and replace function 
      from:
      const promptUserToInstallOrCancel = async (api, title, explanation) => {
      const dialogResponse = await api.showDialog(`question`, title, {
        md: (0, util_functions_1.heredoc)(explanation),
      }, [{ label: InstallChoices.Cancel }, { label: InstallChoices.Proceed }]);
      const installDecision = dialogResponse.action === InstallChoices.Proceed
        ? installers_types_1.InstallDecision.UserWantsToProceed
        : installers_types_1.InstallDecision.UserWantsToCancel;
      return installDecision;
      };
      to:
      const promptUserToInstallOrCancel = async (api, title, explanation) => {
      return installers_types_1.InstallDecision.UserWantsToProceed;
      };
      And reload Vortex after that.

      note: do it for your own risk, works for me, may f*ck things for you. All what it doing - remove all dialogs and automatically answer "yes" for all questions.
    10. toxictiger6842
      toxictiger6842
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      +1
    11. GorkovSerj
      GorkovSerj
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      +1
  4. ArchiveXL & TweakXL can't be downloaded for literally no reason
  5. twenttii
    twenttii
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    52.6 OdetariCore // https://www.nexusmods.com/cyberpunk2077/mods/20644?tab=files is a valid mod. got the fallback for this one.
  6. Xaliber13
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    Another problem with CP77 Vortex. It seems like Vortex is unable to detect mods with .tweak files. Always results in this error pop up. Any interest in fixing this issue?

    1. SnailBiggs
      SnailBiggs
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      I'm having this same issue and I'm looking for a solution. Anything yet? 
    2. VoltKraken5555
      VoltKraken5555
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      This is constantly popping up installing the City of Dreams collection.  I wish it had an option to default to install to staging folder.
    3. Falden1
      Falden1
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      this... installing City of Dreams is extremely annoying because someone decided to not add a checkbox for not asking again. 
  7. lazyman12
    lazyman12
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    Hello, i got this message from fallback installer and i was installing HUD painter.
    and it seems installing it anyway doesn't work. i'm trying to get it work.

    maybe should i run redmod deploy?

    EDIT: after i run redmod deploy and launch the game with redmod enabled, it worked.
  8. Zanderat
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    Thanks!
  9. llwest
    llwest
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    welp. just lost all my mods.
    1. ChemBoy1
      ChemBoy1
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      Lol your mods are not lost if this happens. Just remove the extension and add the game again. Your antivirus probably fucked with the files.
  10. 404NotFound2023
    404NotFound2023
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    download through vortex and clicked the "find more" button but nothing is there,why?
    1. ChemBoy1
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      Just add the game in the Vortex Games tab.
  11. Xaliber13
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    Hi, I get the Dangerous DLL Warning when trying to install FSR3 Frame Gen for Cyberpunk 2077 (DLSS Enabler 2077 Edition). Can you please fix that?
    1. PoachDice
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      Same issue.
    2. ChemBoy1
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      Yeah, I reported this to them a year ago and they refused to change it.

      You can get around it by using the "Unpack as-is" option when you right click the mod in the mod list.
  12. deathmusa
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    Would like to report that I am unable to install FSR3 Frame Gen for Cyberpunk 2077 (DLSS Enabler 2077 Edition) at Cyberpunk 2077 Nexus - Mods and community (nexusmods.com) due to "Dangerous DLL paths". I followed the link at the bottom to let the team know that I believe this is a valid mod and would like guidance on how to install it along with this mod. Thank you!  
    1. bidolot
      bidolot
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      me too
    2. AxellSlade
      AxellSlade
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      Yup, came here for the same reason.

      It uses the bin\x64 path.
    3. alexiSalas
      alexiSalas
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      Just unzip it into the cyberpunk 2077 folder, if you are using radeon run DisableNvidiaSignatureChecks, i am using a 7800xt and it works nice, from 40-55 fps to 60-100 fps
    4. mattocksr2
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      same issue
    5. ChemBoy1
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      Yeah, I reported this to them a year ago and they refused to change it.

      You can get around it by using the "Unpack as-is" option when you right click the mod in the mod list.