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ChemBoy1

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ChemBoy1

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About this mod

This extension adds S.T.A.L.K.E.R. 2: Heart of Chornobyl modding support to Vortex Mod Manager.

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This extension adds S.T.A.L.K.E.R. 2: Heart of Chornobyl modding support to Vortex Mod Manager.

The Steam, GOG, and Xbox versions of the game should be automatically discovered. Other versions may need to select the install location manually. Epic Users - see note below.

This game does not support symlinks when loading pak with .ucas and .utoc files, so symlinks have been disabled. You must have the mod staging folder and the game on the same drive to use this extension. 

Add the game in the Vortex "Games" tab. You have to include the periods when searching "S.T.A.L.K.E.R. 2". Or it will be near the top of the list when sorting games by "Most Recent".

UE4SS LogicMod (Blueprint) Mod Authors - You MUST include a "LogicMods" folder above your .pak file in order for this extension to install the mod to the correct location. Without this, there is no way to differentiate between LogicMod paks and regular pak mods. 

A configuration mod merger tool is now available. The extension will download and install it automatically: https://www.nexusmods.com/stalker2heartofchornobyl/mods/369

A few things to note:  
  • The extension will automatically download and install the Simple Mod Merger tool. It can be run from the Dashboard tab in Vortex.
  • For upscalers, reshades, and other mods that need to be next to the game executable, please use the "Binaries (Engine Injector)" mod type.
  • UE5 Pak mods will be installed to the correct ~mods folder automatically. 
  • Other mods that need to go to the game folder can use mod type "Root Game Folder".
  • The UE4SS mod will be automatically installed next to the game's executable.
  • UE4SS Script mods will be installed using mod type "UE4SS Scripts".
  • UE4SS LogicMod (Blueprint) mods will be installed using mod type "UE4SS LogicMods (Blueprint)". 


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Epic versions will not be automatically discovered or launch the game properly until I receive some information that is only available after installation.

Please follow this guide and let me know the Epic Games ID (AppName).

Library Information for Epic Games Store and Steam | Jayden’s Blog


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Credit to Pickysaurus for his Unreal Engine Mod Installer extension, which I butchered to make it work here with UE5 mods. 



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