122 comments
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Is there a way to disable the ability to parry spells? Seriously, how can that even work, and why would everyone be able to do that?
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Have you played Sekiro? Bro can parry anything, I'm pretty sure he could parry a nuke if he wanted to.
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I have not, no, obviously. Then again, it would seem this requires Ultimate Combat anyway, a mod that adds in all manner of cartoony animations, so I guess its a moot point. Guess this is good if you want to try a ninja or jedi character that can parry freaking laser beams. Not if you're wanting combat that actually looks remotely realistic.
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Combat mods for Skyrim are all broken, buggy ass excuses for overhauls.
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Подскажите пожалуйста как увернуться
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When you, and I quote, said "Install the mod after Ultimate Combat SE:" My heart dropped in despair, since quite a few good mods are Special Edition. However, I am not buying special edition, since I put so much hard work into normal skyrim.
If at all possible, could you fix that text problem... Please, Thank you. -
Is there a way to remove the lighting effect on the ground?
My FPS drops just because of that and it's a Great Mod to remove from my load order :(
I would appreciate any help -
I don't see enemy posture and can't make it work. Do you know any fix for it?
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Amazing mod, encourage a more risky playstyle warrior build.
Since this mod use Ultimate Combat as a base, you think you can add a feature where "Infighting Shield" (a feature from Ultimate Combat that have you take no damage if you timed your spell charge with enemy's attack) also regain magicka? That would be awesome and also encourage a risky playstyle for mage build. -
can i use this without ultimate combat?
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everytime i time my blocks the opponent just gets staggered and not do badass sekiro stuff. i have
Sekiro Combat, Ultimate Combat, Wildcat, CGO, Combat Evolved, DCO, Mortal Enemies, VioLens, Weapon Parry
are any of my mods overwriting the badass sekiro stuff? -
I've been looking everywhere for that forward leaping attack the black knight does in the video. What animation is that?