This page was last updated on 14 February 2021, 5:14AM
Changelogs
Version 1.2.0
Improved road textures to blend better into surrounding terrain even when using vanilla road meshes.
Added one missing dirt cliff mesh.
Removed specularity maps from terrain textures that are only used as painted terrain because it's not supported by Skyrim LE. Less VRAM use, same quality..
Parallax maps converted to DXT1 for better file handling/inspection.
Version 1.1.0
Added 1K size version.
Fixed several normal maps that were processed with wrong glossiness channel.