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Bagserk and qwertypol012

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randomgamer147

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  1. qwertypol012
    qwertypol012
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    Hi there,

    I have updated the mod to fix the aftermath effects bug. Please check out the new version of the original mod
  2. randomgamer147
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    Please everyone go download the original mod :)
  3. TheBritish222
    TheBritish222
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    hi where do you find the armor? Im having trouble finding it
  4. Mirailohsan
    Mirailohsan
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    Где ее найти ? 
  5. senjougaharararara
    senjougaharararara
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    Hi, im just wondering, is it possible to remove the entire aftermath effects in general
  6. frggdbdg
    frggdbdg
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    почему некоторые предметы невидимые ?
  7. david751
    david751
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    Hello,

    I can't install them with MO.
    Can you fix it ?
    1. randomgamer147
      randomgamer147
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      I haven't worked too much with mod organizer but I will see if I can find out what is causing the issue.
    2. david751
      david751
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      The folder haven't file .esp
      (I'm french sorry for spelling error)

      Otherwise, how to install the mod please ?
  8. qwertypol012
    qwertypol012
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    Hello there,

    Thank you very much for doing what you can do as an attempt to solve the "infinite aftermath effects" bug from the original mod. I just want to point out that if you're quite proficient with papyrus scripting, you can simply edit the RegisterForSingleUpdate duration into a fixed number in the aftermath effect script. Not sure whether it'll actually fix the bug though; haven't actually checked the bug myself. I forgot what the exact name of the script, but i guess it was something like "qlBerserk_TransformAftermathScript" or the likes. I put all the script source in the .bsa, so everything is fully open source.

    Btw, i did design the aftermath effect script to update for the calculated duration based on the character's stats and attributes. When the update happens, the effects will be removed from the character. But i'm still not sure why it didn't work for some people. I wanted to take a look at in thoroughly, but unfortunately i got a big responsibility and a new focus in real life so i had to left Skyrim earlier. Not sure whether i'll be back again. So i also want to apologize for my seemingly permanent absent. I also encourage anyone with enough modding skills to check what's wrong with the aftermath effect mechanism which makes it doesn't work for some people.

    Happy modding! Cheers
    1. randomgamer147
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      Hi,

      Thanks for the comment :D I am extremely new to modding but I am learning little by little to hopefully fix the bug with the aftermath effect. I will try what you suggested but I would rather keep the aftermath system you have in place since it seems a lot better than a base duration so if it does work it would just be a temporary fix. though what I have found is that there was a two aftermath spells which is strange since there is no way to toggle between them that I can remember so it could be glitch that one aftermath spell stops but the other continues but I cant say for sure yet, although since it seems to only happen to some people it might be a mod that changes how stats and/or attributes work conflicting with how to aftermath script calculates the duration.

      I'm sad to hear that you might not come back to modding but if you have a large responsibility to focus on leave for as long as you need to, real life is more important after all. all I ask is if modders have permission to finish the features you wanted to add but couldn't and upload them back to your original mod page, this would of course be after the bugs would be ironed out.

      like I said before, I am extremely new to modding but I do hope that I can find a fix for the bug and maybe after that, add the features that were yet to be added (with your permission of course).

      hope you have a great day :)
    2. qwertypol012
      qwertypol012
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      Yeah, there are indeed 2 different aftermath spells. If i'm not mistaken, one is the original aftermath spell and the other one is the reduced aftermath spell. The reduced aftermath spell will be added instead of the original aftermath spell when the character has reached a relatively high Stamina or Health (as far as i can remember; consult more into the original mod page's description). Consider it as a "Lite" version of the original aftermath spell. And yeah, some bugs might actually happen because the method i used to design it is seemingly rather prone to bugs.

      Regarding permission and such, of course all of my mods are free to use, edit, improve, expand, etc as long as they credit me and it's not for commercial use (not to be sold for money). Other author(s) along with me should also be credited if i also put him/her as the modder of the mod. The same goes for modders whom assets were used in my mods; permissions may be needed from any of them for the specific assets which they made.
    3. randomgamer147
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      thanks for the info, I will see if I can alter the way the aftermath spells work together to find out if it fixes the problem or maybe gets me a step closer to fixing it. I will also be sure to credit everyone that has helped create this mod along with everyone who created assets used for the mod and any future people involved with the mod. I will also never sell this mod, no one likes paid mods.

      thank you again for all your work.
      have a great day :)





  9. riddledwithanswers
    riddledwithanswers
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    This thing has it's own MCM menu with 4 pages of parameters. Didn't expect that. Visually, it is very black armor with a couple of different helmets and a giant sword I would swear is from Monster Hunter. I would take screen shots, but the armor almost seems to suck in light, again it is very matte black.
    1. xIRvInNx
      xIRvInNx
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      This mod is basicly an immersification of a 2012 sk_berserk armor's using a model from BDOR berserk armor unfourtunaly nexus does not allow the use of BDOR stuff , so the nexus version off the mod still has old meshes and textures (from 2012 wich is i bealive in itself a port form oblivion) you can get BDOR ver following any of the links listed in description of the many showcase videos of this mod https://www.youtube.com/watch?v=oRkdHcg2u3s
    2. randomgamer147
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      i have uploaded a bdor version without the aftermath effect in the downloads section
  10. Goodfellow55
    Goodfellow55
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    Maybe post some pictures of what it looks like in game?
    1. randomgamer147
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      ok i will
  11. Klavon4ik
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    IS there a BDOR version of this fix? I can only find the regular version . I cant seem to find no Aftermath BDOR version on google drive.
    1. xIRvInNx
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      Same here.I was really hyped bout this mod but i got infinite aftermath on every armor use, now this version comes along and my hopes are high again but its no fun without bdor ver ...
    2. randomgamer147
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      Sorry i had uploaded the wrong file, but now you can find both versions in the download section