This page was last updated on 28 March 2021, 11:34PM
Changelogs
Version v2.0
- added mandatory grass type to the fall forest, which I forgot to include in the first upload
- added 2 new grass types to the fall forest and made the grass denser aswell
- re-worked the pineforest
- added new grass types
- replaced vurt lupines with lupins from Cathedral, big thanks to Johnny Wang who gave me permission to use the assets. New lupins are better to look at, less vibrant and blend in better with the rest
- added a new, rare occuring big fern
- added more grass
- replaced the crocus leafs and weird leaf piles in the reach with Ivys, from Cathedral 3D pine grass
- completly reworked the volcanic tundra, now it features dead scrubs, some big ferns and more fitting grasses to the area
- added new, lush and dense grass to the beaches
- replaced some of the meshes of the fieldgrass with lighter ones for better performance
- added one new grass type to the tundra, making the flat parts lusher
- edited and fixed various textures I didn't liked or which colors where off
- added a new, 2048x2048 noise file, aswell as 3, one default, to download to fit the lods better to various ENBs
- old pine forest and volcanic area will be avaible as optional download file
- removed a couple itms and added a SE archieve, avaible in the files section to download.
Just added a "reach only" version by request of Mookeylama.
Version v1.01
- resized some textures from 2k to 1k I forgot to edit. Thanks to Xtuo for pointing out.
- added optional fix for lupins in case somebody else has weird blue lines around them. Also thanks to Xtuo.
- resized some textures from the yellow fall forest optional file
- edited some of the textures and color of the green fall forest optional file
- slightly edited the color of the aspen sapling from the main file to be a bit more orange
edited the ini. Accidently had iMinGrassSize=50 set as default instead of 60.