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mocia

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justmocia

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51 comments

  1. justmocia
    justmocia
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    Oh, I forgot - possible update including NPCs like Krellyk, Mazha, Too-Bloody-Relaxed etc. I won't edit ghosts because you can barely see their appearance. Same for dead bodies. 
  2. kyrodrago2
    kyrodrago2
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    Would you do a visual overhaul for ezpg?
  3. vnitti8
    vnitti8
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    I just can't make this mod work, the Citizens of Tamriel stay with the oldfashion vanilla face, the same is happening to me with Inconsequential NPCs and Citizen of Inconsequential NPCs Visual Overhaul. I already checked the load order and the visual overhaul mod is after the npc mode. Any suggestion?
    1. MasterKingly
      MasterKingly
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      It may be worth loading this and any other NPC visual overhauls at the end of your load order after the bashed patch. The mod should work as long as its NPC records aren't being overwritten. You can check in TES5Edit to see which plugins are overwriting this mod.

      Basically, if anything overwrites any of its NPC records the changes made by this plugin won't stick. That can include anything that directly edits their size, AI packages, inventory or abilities. NPC overhauls can be a bit of a pain if you're not proficient in XEdit, I'm afraid.
    2. UnboundConman
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      So, I spent some time tearing my hair out trying to solve the same problem before I realized that the mod doesn't include face textures, meaning that the game was using whatever the default face texture was. In my case, I had neglected to install a default texture replacer, so the characters were all using vanilla face textures. I think perhaps this might have been the case for you as well. I went and installed SG Female Texture Renewal, and it fixed the problem as far as I can tell. I hope this info helps you and anyone else who runs into this problem.
  4. GiovanniBr360
    GiovanniBr360
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    Just perfect, wouldn't dare anything different. Everything fits well.
  5. atlas1245
    atlas1245
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    Nice mod! It really adds up to cohesively align with my other mods overhauling the vanilla NPCs.

    Curious though, what skin/face texture is it you're using? 
  6. ThalmorJusticiar7th
    ThalmorJusticiar7th
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    thanks for the work. but why theres an .esp file ? if you're just modifying the .nifs we don't need an .esp file... now i can't use this because that would be a waste of 1 slot in plugin count.

    would love a .esp-less version. thanks for the work anyway !
    1. justmocia
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      Because modded hair has more headparts than vanilla one and it will cause black face/potato bug without esp? I love when people deny my work as if I have no idea what I'm doing.
    2. Blueyes640
      Blueyes640
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      Well said pal!
    3. namtar55
      namtar55
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      Or you could simply merge the plugins on your end. 
    4. SkyrimUser72
      SkyrimUser72
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      .
    5. SkyrimUser72
      SkyrimUser72
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      Sucks with the esp thing. Surely its not needed.
  7. fricticekrag
    fricticekrag
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    greatest works btw will there be an immersive patrol visuals
  8. dzee349
    dzee349
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    hi sorca! i was wondering if you were still thinking of releasing an update to include the khajiit/argonian characters? absolutely love all of your mods, thank you!!
  9. ThatOneAssassin
    ThatOneAssassin
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    does this mod include the beast races?
    1. justmocia
      justmocia
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      All chars included in mod you see on shots.
  10. Damirjan
    Damirjan
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    How soon do you plan to finish the appearance overhaul for the "Legacy of the dragonborn" ?
    1. justmocia
      justmocia
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      I don't know tbh. I'm very busy recently. Probably mid February. 
  11. davidg53
    davidg53
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    Endorsed! Great work.  Not the usual type of NPCs.  Any chance of a Racemenu preset for the Anya character?  Thanks again for the great work on this and your other mods.