Congratulations! You made a good mod, but unfortunately some characters are not revealed, for example, Bronson does not interact with the plot, you need to do something similar to "Interesting NPC". so that each character is revealed, and not just some fluttering against the background of the overall picture. Good luck to you, I believe that in the future you will have a masterpiece !!!
hi, is there anyone outhere who is willing to make a killable fighting mod patch to go along with both TKAA mods, trying to make my setup as real as possible, seeing them flee is fine but i like to have the option for them to fight and die too by other npc's, monsters.
This is what got TKAA pulled in the first place. The problem is, if the children are killable, that means that their "child flag" has been removed and other less than savory "adult" mods could be used on them. Just leave well enough alone.
Glad you decided to add the enemy child and in the wild npcs back in, the world felt much emptier and lifeless without all the extra npcs. I very much liked the old TKAA mod along with a few other npc additions mods to make the world of Skyrim feel much more alive.
I don't really able to fact check that for you as I never have the first one. But according to the original author, only the latest version of TKAA will work.
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But according to the original author, only the latest version of TKAA will work.