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Simon Magus and DeltaRiderUploaded by
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This page was last updated on 05 November 2022, 6:42PM
- Changelogs
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Version 1.3.3b
- Merged the corrected SPID ini file with apothecary
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Version 1.3.3
- Fixed wrong assets path for Weakness to Poison poisons.
- Changed assets used for Silence poisons.
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Version 1.3.2
- Fixed wrong magnitude on Slaughterfish Egg.
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Version 1.3.1
- Updated the SPID ini.
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Version 1.3.0
- Become Ethereal is now the third effect on Bone Meal instead of the first.
- Stop right there, criminal scum. Your bone snorting days are over.
- Poisons of Weakness to Poison have been re-added into the mod.
- When used in conjunction with the “Poison Resistance” setting in Scrambled Bugs, Weakness to Poison poisons will no longer scale on Poison Resistance, making them a viable way for Alchemists to attack Draugr and Dwemer
- In addition, Poisons of Burden, Damage Weapon, Damage Armor, Weakness to Fire, Weakness to Frost, and Weakness to Shock no longer scale on Poison Resistance. However, targets with 100% Poison Resistance are immune to these Poisons. You will still need to find a way to reduce their Poison Resistance in order to use them; however, they will no longer scale to ungodly high potencies with Poisons Resistance.
- Poisons of Burden, Damage Weapon, Damage Armor, Weakness to Fire, Weakness to Frost, and Weakness to Shock are now twice as strong. This was their original intended potency, which we had to pull back from because of the way these poisons interacted with Poison Resistance.
- Poisons of Damage Health, Damage Magicka, Damage Stamina, Lingering Damage Health, Lingering Damage Magicka, Lingering Damage Stamina, Calm, Silence, Paralysis, Frenzy, Fear, and Command still scale on Poison Resistance, so any Weakness to Poison effect you use will increase their potency.
- Poisons of Damage Health, Damage Magicka, and Damage Stamina have been buffed by 66%.
- Lingering Damage Health, Lingering Damage Magicka, and Lingering Damage Stamina have been buffed by 50%.
- (Note, in my testing, some of these potions were overperforming what their intended target was, so it might be less that the Lingering potions were buffed and more that I updated some tooltips, lol.)
- Fixed an issue where some Poisons did not have the proper flags for their visual effects to persist.
- Taken together, these changes mean that Apothecary’s Poisons should be significantly more desirable, and more on par with their potion counterparts.
- Made a few small changes to the controller for new effects that necessitated injecting a new formlist.
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Version 1.2.4
- Fixed the price of Skooma and the other drugs in the Food and Drink Addon.
- Fixed Elixir of Extra Magicka wrong model.
- updated LOTD Patch
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Version 1.2.3
- Fixed an error where Illusion poisons were about 25% stronger than intended.
- Changed name of esp
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Version 1.2.2
- Fixed an error in potions of the Assassin
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Version 1.2.1
- Reworked unarmed potions to be %-based.
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Version 1.2.0
- Potions of Fortify Health, Magicka, and Stamina should now cap out at 100. This change was handled in the scaling controller and you should not need to update your patches for it. Potions of Fortify Health Regeneration, Magicka Regeneration, and Stamina Regeneration should now cap out at 100%. This change was handled in the scaling controller and you should not need to update your patches for it. Potions of Restore Health, Magicka, and Stamina now last for 10 seconds. This change was not handled in the scaling controller and you will need to update your patches for it. Weakness to Magic has been removed. Reflect Damage has been added. We used the same magic effect as Weakness to Magic, but you will still need to update your patches for this effect, since we had to change the magnitude. Adjusted the number of pregenerated potion tiers for some effects. Buffed Fortify Unarmed. Fixed a bug where Lingering Damage poisons were giving significantly more XP than intended. Poisons with Illusion effects now cap out at 40. This change was handled in the scaling controller and you should not need to update your patches for it. Fixed a bug where Speed Potions were being registered as Poisons still. We’ve renamed quite a few potions. The new names should match up with the enchantments added from Thaumaturgy. We’ve done some back end work for compatibility between Apothecary and Thaumaturgy. Note that there is a single conflict, as each mod has its own version of a form list. The contents of the form lists are identical and it does not matter which mod wins. Several errant durations have been corrected. Bread now gives Health Regeneration instead of Stamina Regeneration. Alcohol now lasts for 10 minutes instead of 5. This change was not handled in the duration controller and you will need to update your patches for it. Higher tier alcohols are now less expensive, to make them feel more worth buying.
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Version 1.1.5b
- script fix
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Version 1.1.5
- Forgot to Convert the BSA should now be compatible with LE ,fixed file path
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Version 1.0b
- Fixed USLEEP patch dependency
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Version 1.0.3
- Forgot to Convert the BSA should now be compatible with LE ,fixed file path
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Version 1.0
- Compatibility patch for Unofficial Skyrim Legendary Edition Patch
- Compatibility patches for Legacy of the Dragonborn
- Added Patch for Tamrelic Coffee and Tea
- Patch for Varitea and Frostfall
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- Author's activity
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November 2022
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05 Nov 2022, 6:43PM | Action by: Deleted79755313User
Attribute change
'file visible to the public'
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05 Nov 2022, 6:42PM | Action by: Deleted79755313User
Attribute change
'Mod version changed to 1.3.3b.'
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05 Nov 2022, 6:41PM | Action by: Deleted79755313User
Changelog added
'Change log added for version 1.3.3b'
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05 Nov 2022, 6:40PM | Action by: Deleted79755313User
File added
'Apothecary LE - An Alchemy Overhaul [version 1.3.3b]'
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05 Nov 2022, 6:39PM | Action by: Deleted79755313User
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'file hidden from public viewing'
August 2022
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20 Aug 2022, 11:32PM | Action by: Deleted79755313User
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'File \'Varitea Patch and Frostfall Patch\' description changed.'
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20 Aug 2022, 11:29PM | Action by: Deleted79755313User
Changelog added
'Change log added for version 1.0'
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20 Aug 2022, 11:07PM | Action by: Deleted79755313User
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'File \'Varitea Patch and Frostfall Patch\' category changed to Miscellaneous.'
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20 Aug 2022, 11:07PM | Action by: Deleted79755313User
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'Varitea Patch and Frostfall Patch [version 1.0]'
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13 Aug 2022, 8:16PM | Action by: Deleted79755313User
File added
'Apothecary LE - SPID [version 1.3.3]'
July 2022
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18 Jul 2022, 7:20PM | Action by: Deleted79755313User
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18 Jul 2022, 7:20PM | Action by: Deleted79755313User
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'Description changed.'
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18 Jul 2022, 7:17PM | Action by: Deleted79755313User
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18 Jul 2022, 7:15PM | Action by: Deleted79755313User
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18 Jul 2022, 7:03PM | Action by: Deleted79755313User
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