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This page was last updated on 26 September 2017, 3:22PM
- Changelogs
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Version 1.66
- Added more checks to ensure TweakFollowerCount and actual number of followers stay synchronized
- Fixed Threading issue with Sneak Attack possibly leading to beserk state
- Fixed a issue with Tweak Command Power actions not always being applied to all followers
- Fixed issue where Ranger Combat Style would allow magic indoors
- Fixed issue where Followers would ignore friendly fire even when it was unchecked
- Fixed animal followers so that they can still follow after being told to "Hang out here"
- Tweak Make Follower power now performs an NPC Reset if used on a Managed AFT follower
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Version 1.65
- [ ] Followers no combat recovery
- Enable/Disable Tweak Options dialogue menu
- Animal companions now eligable for AFT leveling
- New option added to Tools menu to mark location for Home Outfit use
- Tweak Command Power => Actions menu updated so that it is more clear
- Followers allowed to get a little closer when auto-relaxing
- Werewolf/Werebear combat AI tweaks
- Lots of Mod Compatibility updates
- Lots of Readme updates
- Skill synergy awards updated. Limited to humanoid followers who took part in battle
- Tear Down Camp now appears/works in Solstheim
- Original FOllower Outfit items are no longer marked stolen, if you steal them =)
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Version 1.64
- Remove single spell from follower just like you add single spell to follower.
- Individualized "[ ] NPC doesn't auto relax" (overrides global setting for specific NPCs)
- Player Horses are now Protected by default (Only player can kill them)
- Added "End Pose" dialogue to posed followers to support custom NPCs
- Fixed Item duplication bug when leaving/returning to posed follower.
- Fixed Issue with Current outfit not updating when removing items from root dialogue.
- Robust Weapon validation check added to area transtions.
- Weapon Charge Loss mitigation code added.
- Skill Synergy now properly awards Archery skills.
- Fixed Reset NPC so that it properly works on Serana
- Fixed Issue with some poses/dances stopping after quiting/reloading Skyrim
- Fixed Patch 1.9x bug that was causing Serana to go nude in cutscenes
- Removed warning when enabling outfits
- Followers do not catch up on weapon draw if Player can see them or they are in Combat
- Quest initialization more robust.
- Level Up Feedback no longer pops up unless NPC actually levels up
- Readme corrections and updates
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Version 1.63
- Magic -> [X] Enable Vampire Powers now disables VL Lord powers (such as Ball attack) when disabled
- Hirelings no longer expire when dismissed. Hire them once, never have to pay them again.
- [] NPC allow idle chatter, now individual setting
- Duplicate Item Removal now properly goes to backpack if inventory management is enabled.
- Duplicate Item Removal no longer transfers ownership of items to follower.
- Weapons no longer refresh on game load if inventory management is disabled.
- Vampire Lord Followers use ball attack once again.
- Auto-Relax no longer cuts off followers mid sentence if they are speaking.
- Mod Compatibility Updates
- Auto refresh only happens if follower has 2 handed weapon equipped in 1 hand
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Version 1.62
- Info -> Misc now reveals follower slot and remaining slots
- Added support for Dawnguard spell: Summon Arvak
- If Serana is in party when upgrading, outfit is automatically updated to AFTs version
- Added code to stop followers from interrupting solitude intro scene
- AFT now allows Idle Chatter on followers who are not marked [X] Keep your distance
- Ranger Synergy updated
- Better Vampire Lord Follower Eyes enforcement
- Additional code to minimize Weapon hold animation issues
- Description added to AFT's Royal Vampire Armor clone so you know which one you have.
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Version 1.61
- TweakSpell cost now factors in followers skill with associated spell school
- Restoration TweakSpells now grow more powerful with follower skill in Restoration
- Dialogues added to Serana to allow return to Soul Cairn if you sided with DawnGuard
- Updating current outfit now possible without using Tweak Options menu commands
- Auto-Transfer of items to backpack now only active when follower is in favor mode
- Serana will no longer transform into Vampire Lord once cured
- Added code to minimize weapon hold animation issues
- Timescale warning now only appers if timescale is too fast
- Updated the Readme with more pointers for upgrading
- Added Root Level "Open your Backpack" dialogue for fast access to backpack
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Version 1.60
- Outfit Management is now optional (For users with slower systems)
- There are now 3 outfits you can configure: standard/city/home
- Interface for assigning outfits has been improved
- Unused items are stored in a seperate BackPack to prevent unintentional use
- You can now control the followers weapon by assigning it to the outfit
- New Inventory Management system should allow custom item enchantments to work
- When sneaking, followers will not attack unless nearby enemies go hostile
- When in stealth mode, followers will not break stealth mode unless the PC is hit by an enemy
- Followers eyes are no longer messed up when leaving stealth mode
- Ending Stealth with command menu should no longer lead to followers randomly becoming invisible
- Stealth toggle keeps followers synchronized (All stealth or none stealth)
- Interactive AI now called "Auto Relax" to help clarify meaning
- Updates to Interactive AI minimize bumping into player when active
- Interactive AI Now defaults to 9 seconds before activating
- Individual Reset
- "[X] NPC keeps Distance" is a new per-follower setting
- "[X] Force Regeneration during combat" is now a global setting
- Added Ranger Combat Style
- Added General Combat Style
- "[X] NPC Recharges Weapons" is now a per-follower setting
- "[X] NPC cant permanently die" is now a per-follower setting
- Follower Infinite Arrows increased to 600 to delay load out.
- NPC Recharge weapon threhshold changed from 250 charges to 125.
- Decreased Follower Damage boost from 5X to 2X when Boost enabled
- Lots of pre-emptive stability improvements
- Additional checks added to improve stability on slower machines
- Fixed potential CTD involving Camps auto-tear down
- Removed "Follower needs soul gems" message when weapon charge fails due to lack of soul gems
- Updated Cicero so that he honors all new options.
- Auto Relax radius increased 30%
- Combat styles are now strictly enforced (Use general if you dont want strict enforcement)
- Added support for DragonBorn Spells
- Added support for DragonBorn Werebear follower (Frea)
- Updated Camp so that it works in DragonBorn Areas.
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Version 1.55
- Increased Tweak Options menu speed
- Followers more talkative
- New "Configure Interactive AI" menubox available from Settings Menu
- New Setting [X] Follower Damage Boost allows users to disable extra follower damage.
- New Setting [X] Follower Skill Synergy gives player partial skill credit for follower kills
- Pure Mage now avoids melee combat when they run out of magicka.
- Optional download : AFT_NoFriendlySpellDamage, suppliments Followers Ignore Friendly Fire.
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Version 1.54
- Fixed Vampire Lord embrace option not appearing (Bug introduced by 1.53)
- Updated Tweak Make Follower power so that it almost never fails.
- Updates to [X] Follower ride Extra Horses for compatibility with Convient Horses
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Version 1.53
- Fixed issue with outfit management breaking when follower joins blades
- Debug Notifications removed when Interactive AI changes
- Fixed clothing loss bug that would occure when followers become part of a cut-scene
- Various Serana AI fixes during Soul Cairn mission
- Fixed bug where Followers would not transform to VL if player was already in VL Form
- Power and Transform abilities disabled while possessing followers (caused instability)
- AFT no longer trys to enforce outfit while follower is in Vampire Lord form (caused instability)
- AFT always reloads Dawnguard resources when you load a game. (prevent stale resources)
- Follower AI updates.
- Followers get off horses even faster when PC dismounts
- New option to limit follower cap to 3
- Enable/Disable Interactive AI from Tweak Commands Misc Menu
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Version 1.52
- Duplicate hunting bows no longer appear in follower inventory (Bug Introduced by 1.51)
- Round Up Horses and Fast Travel with Horses Fixed (Bug Introduced by 1.51)
- When managed, Serana now follows player into DLC areas that followers can not normally follow
- Serana now honors transform on combat begin setting
- Fixed Serana AFT Recruitment timing issue when playing Vampire line
- Fixed issue with "Manage with AFT" disappearing from Serana. (May require location change)
- [X] Horses Oblivious can now be toggled (makes them aggressive)
- Followers get off horses faster when PC dismounts
- Added detailed menu option descriptions to online readme
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Version 1.51
- Various 1.8 Patch fixes (Probably caused issues with new games)
- Various Fixes to Reset AFT including an outfit fix and proper quest shutdown.
- Wait command now honors [X] Followers more Interactive setting
- CloseWounds now properly treated as a healing spell.
- View Info now reflects correct mood
- Transform With Player Option fixed for Vampire Lords
- Transform at 50% health Option fixed for Vampire Lords
- Bootstrap bug fixed. New games should no longer require save/reload
- USKP Compatibility fixed
- Log spam minimized
- Tweak Make Follower : Now works on more NPCs
- Interactive AI now waits till weapon is sheathed and there something to do nearby other than pace
- New Option: [X] Enable Instant Heal After Combat (Only affects mortal followers)
- Transform With PC option now triggers regardless of what the PC is transforming into
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Version 1.42
- Wait now causes followers to ignore combat or stop fighting if they are in the middle of combat.
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Version 1.41
- Most combat styles now ignore duplicate battleAxes
- Sleeping elevation in Camp Tent fixed
- Boethiah's Calling Quest fixed
- Custom item warning now only appears when you have custom items
- Level up now exhibits much tighter control of stats
- Auto Level Up now follows skyrims leveling rules unless you specify a combat style
- Added Optional Manual Level up in addition to the existing Auto Level Up
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Version 1.34
- Added Helmet combat auto-toggle option (managed outfits only)
- Added Default Combat Style (Doesnt change NPC's original AI)
- Added Mage & Staff Combat style for mage concepts that should use staff
- Fixed Male Bonus Outfit Bug
- Minor Inventory Management bug fixes
- Inventory duplication bug fix (very specific circumstances)
- Reverted Magic Only Combat Style to only use magic
- Removed even more restrictions from the standard follower system (Maybe dawnguard will work now)
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Version 1.33
- Tweaked AI of Mage/Spellsword Combat Style to force weapon/staff use
- Follower Stat Boost (Perk reimbursement) can now be disabled in Settings
- Removed Standard Voice Set restrictions on Followers. (Possible Dawnstar support with aid of console)
- Potential Stealth Mode bug fix
- Re-Added Tear down camp option
- Duplicate arrow removal bug fix
- DBInitiate2 extra commands removed
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Version 1.32
- Horses now working again for people without cicero in their party
- Lots of Pose system related bug fixes. Too many to list
- Various tweaks to minimize outfits flashing so much
- Stability fixes for hirelings
- Hang out command bug fix
- Initial follower stat boosts decreased, but points per level up increased
- Follower Original outfit no longer removed when they join you
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Version 1.31
- There are now 4 Tweak Spells
- Healing Tweak Spells will now cast multiple times per fight (as long as NPC has enough magicka).
- Fixed outfit control bug that prevented NPCs from switching weapons during combat
- Pack Mule game reload bug fixed.
- Combat Style AI hints updated to make the various style attack bonuses more uniform.
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Version 1.22
- Camera Issue addressed with Vampire Followers.
- Reset AFT command improvements
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Version 1.21
- Fixed issue where NPC might refuse to fight if PC attacked a member of the NPC's faction
- Fixed Health/Stamina/Magicka regen for users that allow NPC's to die.
- Freeze now only works on interior cells to avoid large area bugs.
- Updated new Horse Mount detection AI to honor Followers Ride Horses setting
- Minor tweaks to horse mount AI to help avoid synchronization issues between PC and NPC
- Followers now run to their horses when Player mounts
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Version 1.11
- Fast release to fix save game corruption bug that happened with 1.1 if followers in werewolf form when saving.
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Version 1.5
- Followers are now more interactive and less robotic [Optional]
- Followers only ignore combat if RIDING a horse
- Followers riding horses no longer teleport on weapon draw
- Aggression setting now controls if followers ignore combat when waiting
- When follower aggression is allowed, they are now more likely to participate in combat
- Fixed bug involving manual level up stats getting ignored with some followers
- Fixed bug where duplicate item removal would not always re-equip player
- Fixed bug where dog companions would not always leave when dismissed
- Fixed several minor 1.8 patch bugs
- Reset AFT no longer kills/resets owned horses
- Purchased Horses are now oblivious and do not charge into battles
- Followers no longer fully heal after combat unless they are mortal
- FollowerCount exposed as Global variable (0x0002C0E8)
- Horse Race edits removed for better compatibility with horse mods
- Follower detection no longer relies solely on edited dialogues
- Now manage 2 outfits: Standard and In-City (followers will auto-toggle)
- Followers auto recharge enchanted weapons (if they have soul gems)
- New Gear options. Less common options moved to "More..." sub-menu
- Added stumps to Camp (For sitting)
- New "Tweak Make Follower Spell" allows easy import of non-standard followers
- New countdown informs you how many follower slots remain when managing a new follower
- Dawnguard Spells recognized by AFT
- More seamless integration with Serana
- You can now embrace a follower as a normal vampire or a vampire Lord
- Vampire Lords are not disfigured like most DLC vampires
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Version 1.4
- Minor stat and inventory fixes when werewolves transform back to human.
- Additional checks added to help avoid CTDs with custom items.
- More friendly fire checks added to minimize disputes between dismissed NPCs
- Fewer clothing flashes when new follower starts to follow you
- Throw Voice issues with some NPCs (like Marcurio) fixed
- Followers now ignore combat when riding horses.
- Duplicate item removal now ignores items that conflict with combat style.
- Dogs now use standard follower system (and can be taught tweak spells)
- Werewolves can be ordered to transform mid-combat using new Tweak Power
- Werewolves can now be configured to transform under various conditions.
- Added Tweak Command Power for remote control of followers.
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Version 1.3
- Shadowmere (Additional Horse) Support
- Dark Brotherhood Support
- Follower cap increased from 3 to 5
- "Hang out here" action added
- Dedup now remembers PC's gear so you don't have to re-equip all your items when using it
- Individual Dedup options added for weapons, armor, misc, potions, books and ingredients.
- Outfit management overhauled. Now compatible with custom items.
- NPCs continue wearing whatever they have on when they leave (managed or not)
- "Dance" Action now cycles 5 custom dances
- Dances available as poses
- "All Followers Stealth" action added, makes everyone invisible until they attack someone
- Menus re-ordered and organized.
- Welcome screen replaced with in game "AFT Readme" Book (Check your inventory)
- Perk info now verifies NPC meets minimum perk requirements.
- Fence and De-duplication now faster and more stable.
- Pose system overhauled. Now uses package ai to ensure NPC is never lost
- Minor bug fixes with NPCs left posed in houses.
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Version 1.2
- Fence Gear no longer removes follower gear if you are managing it
- Sleep command now takes advantage of nearby beds
- Removed Restrictions on custom spells. (USE AT YOUR OWN RISK)
- New "Reset AFT" command under Settings for recovering from weird states
- PC now moves faster during possession.
- Lydia AI improvements
- Marcurio outfit fix (only when he first joins you)
- Companions will heal player mid combat if they know healing spells
- AFT will now synthetically boost stats to match player if cap is present.
- Magic Users get magicka boost at high levels (compensate for lack of perk support)
- Fixed Save Game corruption issue. Followers may now be in werewolf form when saving
- Werewolf Followers continue to become more powerful up to level 100
- Re-Added "Stay in Werewolf form" Combat option.
- You can now make camp more than once very 4 hours.
- Tear Down camp option added
- Followers will mount owned horses if PC mounts ANY horse.
- Added AI so that horses will not attack teammates or player
- Increased "Catch Up" teleport distance for horses.
- Fixed Compatibility issue with Blades Quest.
- Fixed bug were followers would clobber gear with outfit when first asked to join you.
- Minor stability improvements to Freeze/Pose
- Minor Bug fixes to Vampire Abilities
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Version 1.1
- Fixed several inventory management bugs.
- Fixed Fast Travel Follower Horse bug. Fast travel on Horses should now work as excepted
- Added Pack-Mule Setting so that players can enable/disable the large inventory support
- Updated Werewolf follower AI to delay transform if combat target is flying (so they can use bows)
- Updated AI to prevent Teammates from attacking each other due to spell area damage
- Added Delay to the Fence command to avoid graphic artifacts on fast systems.
- Removed some Debug Message Boxes that I accidently left in.
- Added auto-sheathe when using the Fence/De-Dupe commands to avoid game crashes
- Vilkas now properly initialized as werewolf
- Follower torches are now auto-transferred to PC when follower transforms into a werewolf
- Updated Possession so that you can't activate favors on possessed NPCs
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- Author's activity
- Load more items
- Mod page activity
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January 2025
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09 Jan 2025, 10:14PM | Action by: chadgos
Endorsed
'Amazing Follower Tweaks'
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09 Jan 2025, 10:12PM | Action by: KodiMorrison1
Endorsed
'Amazing Follower Tweaks'
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09 Jan 2025, 9:44PM | Action by: Andrej36rus
Endorsed
'Amazing Follower Tweaks'
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09 Jan 2025, 8:19PM | Action by: soliduscreane
Endorsed
'Amazing Follower Tweaks'
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09 Jan 2025, 8:19PM | Action by: KemoSabe1986
Endorsed
'Amazing Follower Tweaks'
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09 Jan 2025, 7:53PM | Action by: EthrealCat
Endorsed
'Amazing Follower Tweaks'
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09 Jan 2025, 5:28AM | Action by: joseasoler
Endorsed
'Amazing Follower Tweaks'
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09 Jan 2025, 4:54AM | Action by: guialej95
Endorsed
'Amazing Follower Tweaks'
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09 Jan 2025, 3:24AM | Action by: mkinn4
Tracked
'Amazing Follower Tweaks'
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09 Jan 2025, 2:03AM | Action by: Googus1
Endorsed
'Amazing Follower Tweaks'
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09 Jan 2025, 1:56AM | Action by: MASAYAKONGUBEE
Endorsed
'Amazing Follower Tweaks'
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09 Jan 2025, 1:50AM | Action by: ahjoessi
Endorsed
'Amazing Follower Tweaks'
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08 Jan 2025, 11:38AM | Action by: Adam2111
Endorsed
'Amazing Follower Tweaks'
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08 Jan 2025, 4:36AM | Action by: CRABBARCdf
Endorsed
'Amazing Follower Tweaks'
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08 Jan 2025, 4:09AM | Action by: 7083
Endorsed
'Amazing Follower Tweaks'
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07 Jan 2025, 9:12PM | Action by: NadaAboLaban
Endorsed
'Amazing Follower Tweaks'
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07 Jan 2025, 5:29PM | Action by: stella908
Tracked
'Amazing Follower Tweaks'
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07 Jan 2025, 3:40PM | Action by: diamantexz
Endorsed
'Amazing Follower Tweaks'
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07 Jan 2025, 2:50PM | Action by: SpookyTPup
Untracked
'Amazing Follower Tweaks'
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07 Jan 2025, 2:47PM | Action by: Rcumnt
Tracked
'Amazing Follower Tweaks'
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