Hello. Is it OK I port SkyTweak over to SE/AE and give you full credits on original work? There's SE/AE version of your Plugins ported over to SE/AE so I wanted to make sure it was OK for me to port ST.
i can confirm that it works but i can't confirm if its virus free. How to install: download from mega. draw the file into vortex and let it install. wait ingame for it too start.
I ported myself the mod but I have fear if something is not working. And seriously, I tried to play without Skytweak but I can't, it's simply too much useful to get rid of it.
I don't know, I set the gold of npc to the max but when i try sell something, i only get gold for one weapon but i don't get gold if i try sell other weapons, anyone has idea about how to fix this ?
There's funk somewhere. The game does this or mine does if the vendor has more than 28k. I set all vendors to 27 and change and everything works the way it's supposed to.
Just discovered this awesome mod. Already downloaded and ready to go. Yes, I've read all the less positive comments; but, I suspect those negative experiences are due to something the player did. Mod conflicts are very common when not taken into serious account. Trying to use an Oldrim mod in Special Edition is usually an invitation to disaster. So I cannot take any of these comments very seriously.
As far as I've seen, this mod is spectacular. It addresses a great many issues that certainly should have been taken into account by the Bugthesda developers from day one. Based on what I've studied of this mod so far, I've seen dozens of stats and such that I've been altering using the console. But if this mod addresses these issues, that will make my life far easier than it's been.
As such, I thank the mod developer, not just for coming up with such an amazingly useful idea but actually being able to design and implement this mod for the benefit of others. Again, thank you very much for this mod. Once I get used to it (it is quite complex, necessarily so) I'm sure I'll come to a point where I'll not be able to play Skyrim without it. Enthusiastically endorsed, of course.
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Hey guys, making a quick post about what's going on for me.
I'm doing XCom 2 modding right now.
Will I come back to Skyrim? Maybe in the more distant future.
But juggling 2 games is definitely more work than I can handle.
Sorry if I don't answer any of the comments that have been left over, there's just too many for me to address.
How to install:
download from mega.
draw the file into vortex and let it install.
wait ingame for it too start.
Now I can't live and play without it...
😂😂😂
I ported myself the mod but I have fear if something is not working. And seriously, I tried to play without Skytweak but I can't, it's simply too much useful to get rid of it.
You hear me Grimy?
As far as I've seen, this mod is spectacular. It addresses a great many issues that certainly should have been taken into account by the Bugthesda developers from day one. Based on what I've studied of this mod so far, I've seen dozens of stats and such that I've been altering using the console. But if this mod addresses these issues, that will make my life far easier than it's been.
As such, I thank the mod developer, not just for coming up with such an amazingly useful idea but actually being able to design and implement this mod for the benefit of others. Again, thank you very much for this mod. Once I get used to it (it is quite complex, necessarily so) I'm sure I'll come to a point where I'll not be able to play Skyrim without it. Enthusiastically endorsed, of course.