About this mod
Since it is my first mod, don't expect too much. If you have suggestions or wishes for me I'd appreciate them! This mod is changing the Thieves Guild Headquarter.
- Permissions and credits
- Arcane Enchanter
- Private Room
- Brightness
- Mannequins
My aim is to keep it realistic, not to make some overpowered player home. thats why it should be basic.
Version 1.0:
So I've relocated the Alchemy Lab and added a Arcane Enchanter in the hallway to the Ragged Flagon.
Since the treasureroom was quite useless i decided to use it as a private room. First of all i removed the old furniture which contains emty chests and so on.
I've added a few chests and a lot of mannequins. Also a king sized bed in the center.
In addition to this ive placed some lights all over the HQ so it became brighter.
I hope you like it, comments are welcome.
Version 2.0:
I've added a new room in this version. It is located on the left side when you go to the archery room.
The new room contains:
- 7 Mannequins
- a campfire
- a kingsized bed
- animal trophies at the walls
- 2 guild chests
- 1 large chest
- 1 table enchanter
- 1 alchemy lab
- a few barrels for storage
Version 2.1:
- added 2 weapon display cases
- added a door to the room
Version 2.2:
- added 2 new roooms
-> alchemy room
-> pool room
- updated mainroom
the main room now has
- a cooking spot near the campfire
- a table with food to harvest, like salmon, chicken and pheasant
- several meat at the table
- i relocated the alchemy lab to the alchemy room
- i also relocated the mannequins, so you can use the hallway properly
the alchemy room contains:
- several shrooms wich can be harvested
- alchemy lab
- chicken stall, with chicken nests
- campfire
a pool room
- contains a lot of water
- a statue of nightingale
Version 2.3:
- added a large weapon rack behind the mannequins to store your weapons
- removed brightness in the hallway to the red flagon
i think this mod has so far everything you need - suggestions are welcome! :)
Bugs:
- you can't place the ghostblade at the weapon rack
- lightening bug -> objects are black until you get closer