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Moogiefluff

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Moogiefluff

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27 comments

  1. Moogiefluff
    Moogiefluff
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    That was quick- both versions updated to 1.1.

    All users: disable the old hotfix .esp file you were using, load up your game, save, quit, and then activate the version of the hotfix you require.

    Thank you statmonster for the list of objects! Expect the Exteriors hotfix to be updated a few more times as more orphaned lanterns and lightsources are discovered.

    Thanks to siuan for pointing out some inconsistencies, and in the process, making me realise I'd missed quite a few important changes!
  2. dutcher
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    ETaC is patched. is this still compatible?
    1. zlopez
      zlopez
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      no, you don't need this.
      the author should disable this page
  3. mindw0rk2
    mindw0rk2
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    • 18 kudos
    I found out that your patch brings major conflict if used with Moonpath of Elsweyer version of ETaC - Complete.esp. When you enter Falkreath inn, interiour is complete mess with half inn gone and items falling through the ground. Can you make them compatible and release update?

    Also Riverwood inn is damn dark with your mod. No light source from main firepit at all. Needs to be fixed
    1. Yohannas
      Yohannas
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      I'm having exactly the same problem. I really hope a patch can be made for the Moonpath to Elsweyr version... Falkreath inn is a complete mess with this mod installed.
  4. richmacomber
    richmacomber
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    Thank you so much for doing this. I was worried I was going to have to uninstall one of my mods.

    While I still like this mod I have found an issue and have stopped using it. It is removing all of the light sources from the Sleeping Giant in Riverwood.

    I removed all my other mods and narrowed it down to this one mod.

    Guess I will either have to deal with missed placed items or make changes myself
  5. alyzar
    alyzar
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    • 11 kudos
    Thanks for making this. I had made a basic one but this is more complete. Thanks again
  6. ThatFeelIKnowIt
    ThatFeelIKnowIt
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    What do you mean by "It does NOT balance lighting issues that may result from getting rid of the conflicts.?"

    Does that mean it just prevents CTDs but doesn't actually add the ELFX effects to the ETaC interiors?
    1. dutcher
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      I would like to know this to!
  7. mindw0rk2
    mindw0rk2
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    • 18 kudos
    This patch fixed annoying flickering inside ETAC inns. Thank you sir
  8. Atardecer
    Atardecer
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    Is this patch only for ETAC - Complete that have the ETAC inns implemented? I ask because I use the No Inns version and with this patch the inns are all messed up (eg. big hole in the floor in Dead Mans Drink, no ELFX lighting at all in other inns - in fact. no lights at all, vanilla and otherwise). Removing this patch things look fine. I use also Moonpath and selected that option in the in the ETAC patches install which replaced the Complete esp, although because I'm using the no inns version perhaps I shouldn't have done that.

    EDIT: I dont get the hole in the floor using this patch with the Inns version of Etac, but pretty much all lights are disabled in inns which, looking in TES5Edit, seems to be the intent of this patch?
  9. ThatFeelIKnowIt
    ThatFeelIKnowIt
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    Do you happen to have one for better town textures and elfx? They're not compatible yet either.
    1. Moogiefluff
      Moogiefluff
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      • 20 kudos
      Sorry, I only really did this to sort out problems in my own game initially. This effort is mainly to benefit ETaC users.
    2. Dakkonthedark
      Dakkonthedark
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      Raphou112 uploaded a new version (2.0) yesterday. Check it out.
  10. FRiNGE07
    FRiNGE07
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    • 10 kudos
    I ctd with the ELFX and exteriors patch. I put it like you said. Then tried it other ways but it kept crashing. I do have ELFX and exteriors installed.
    1. Moogiefluff
      Moogiefluff
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      Any particular area this happens?
    2. FRiNGE07
      FRiNGE07
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      when I first start the game. As soon as it hits the first screen It crashes right away. The one you PM'd me works fine but the ones on nexus CTD.
    3. FRiNGE07
      FRiNGE07
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      Figured it out. I'm using it without riverwood so it's modular. The ones on here are not compatible with the modular version but for some reason the one you pm'd me was.
    4. Moogiefluff
      Moogiefluff
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      Ahh I see. That's probably because the PMed one is an older version which does not edit any Exteriors.

      I should probably specify that this won't work for modular users. If I had more time I could create several version for people using the modules, no inns, playerhomes etc versions... but that's a lot of work.

      Anyone can edit these with TES5Edit if they need to remove specific cell records to fit with their modular/etc setup, if they know what they're doing. For now, I believe this is better than nothing, but I fully realise it's not a perfect solution that will fit everybody.
  11. mintyc
    mintyc
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    **the latest update is missing a version number, could make it harder to spot when theirs an update.** edit:fixed

    thanks for the mod been wanting to use ETaC and ELFX together ever since i found ETaC.