This page was last updated on 29 November 2014, 11:18PM
Changelogs
Version 0.8
Video comparison 0.7 to 0.8: http://youtu.be/-MdwFygcOv8
Male run: More masculine.
Female walk: Used an older but less horrible version.
Sprint: Head and neck movements are much more pronounced now, should feel less Terminator-like now.
Removed the animations for the weapons, because that's a job for HDT.
Fixed a bug with an armband on some female armors (walk and sprint). Thanks to Guraka22 for letting me know about it.
Version 0.7
Male run: More masculine.
Female walk: Less arm sway.
Pimped the installer: 360 is optional again (Hi Morwane)
Sprint: Head and neck now lead the movement, should feel less stiff overall now.
Fixed the blending between female walk and run (bug in 0.5/0.6).
Version 0.6
Added male run.
The female run can now be used on males.
Added options for animations without animated weapons (e.g. for people who have their swords on the back).
Improved the female walk. It's not perfect, but at least it's not horrible anymore.
Added faster 2H equip animation.
The animations are now working properly with an analog controller.
Removed the 360 option; it's always 360 now. If you don't like it, delete the files manually please.
Fixed NMM installer.
Version 0.4
Walk in other directions
Added 360 option
Run: Much better spine twist, less arm movement, fixed toes, more powerful take off, secondary animation on sword, mace, skirt back, skirt front.
Version 0.3
Added the missing footstep sounds on the Sprint animation.
Version 0.2
Run: More lively shoulders. Subtle head/neck movement. Fixed pauldrons.