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Stable Signs
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by Autan Waspeez
v.1.0
DESCRIPTION
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New textures (with meshes that point to them, to minimise conflicts) for the town stables at Whiterun and Riften, and a sign for the stable at Windhelm (which seems to have been cut from the final game?). The .esp adds the Windhelm sign, but the other two signs are straight replacements via Archive Invalidation.
Installation:
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Drop the .esp in your Skyrim directory and Meshes and Textures folders into your Skyrim/data directory, merging when asked and saying 'yes' to the prompt to overwrite. Make sure your Archive Invalidation is updated. Activate the stable_signs.esp and you're good. Best not to do it if you're at Windhelm Bridge.
Uninstallation:
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Remove these files -
data/meshes/clutter/signage/riften/signrtstables01.nif
data/meshes/clutter/signage/whiterun/signwrstables01.nif
data/meshes/clutter/signage/windhelm/signwhstables01.nif
and delete the directory
data/textures/clutter/signage/stables_new
Usual disclaimer: if this hurts your computer, don't blame me, I didn't hold a gun to your head while you installed it. If you want to use it in a mod, credit me, otherwise no permission needed.