This page was last updated on 19 March 2016, 8:18PM
Changelogs
Version 1.0.3
Meshes packed into BSA, no other changes. Delete old meshes (data\meshes\weapons\maceofmolagbal files "1stpersonmaceofmolagbal2h.nif" and "testmaceofmolagbal2h.nif" )
Version 1.0.2
Removed "sheath" (leather strap+iron ring), fixing the floating portion in 3rd person view.
To upgrade from previous versions:
- Remove previous .esp
- Install new version, overwriting mesh files.
Notes:
- New version has a differently named .esp file. This will cause the Two handed mace to vanish from your inventory if you've already crafted it.
- To recover the mace, get in game. press "~" (left of the 1 button) then type help "molag bal". Next type "player.additem XX000d62 1" where XX are the first two parts of the two hander's code (from the previous step). (It depends on where this is in your load order. Example, if you only have Skyrim.esm, Update.esm, and this mod, it would be "player.additem 02000d62 1")
Version 1.0.1
Modified mesh created, weapon now shows up in hand and on back correctly.
Current issues: Sheath (leather strap/metal ring), show up floating when drawn.