Welcome to Nephilim Before asking a question please make sure that it isn't already answered in the mod page FAQ section or inside the ReadMe, the update notes are located in the 'Nephilim News' forums section on the mod page. Please be respectful towards each other and I hope you enjoy your time with the mod!
1- Death Glitching: I am looking into this issue, it is completely bizzare that I've never come across something like this and am unable to trigger this to happen however it happens to some people. I'm gonna investigate what could cause that, thanks to LuckyYeen for the vid it'll help.
2- Race Powers: Go pray to the shrine, this is NOT a glitch or bug.
3- Animations Not Working: Put the loose files for FNIS where they need to be, if this is your first FNIS mod then look up a tutorial on how to install these kind of mods, this is NOT a glitch or bug.
4- Werewolf Perk Tree: Because the werewolf form for Nephilim specifically is separated from regular werewolves to use the perk upgrade system you need to pray to the shrine in the enclave (this was the only work around I could come up with for a hardcoded issue that Bethesda made). This is NOT a glitch or bug.
Hope this answers some questions. Right now I'm working on porting the Nephilim mod completely over to SE and also making a mod to study magic for SE. So I will be troubleshooting the Death issue in the midst of building the 2 mods.
автор отказался от мода, и прав на порт общедоступный походу никому не дал, короче ни себе не другим... печально, а ведь это самая имбовая раса за которую когда можно было играть вскайриме, на SE версии нет ни одной такой могущественной расы как эта... есть халтура от серии потерянных сил... но там даже своего тела нет, крылья с полётом качаешь отдельно... горстка лохавских способностей что даются с книжек... это стрёмная жесть.... и недостаток уникальных способнотей приходится дполнять модом "Annexed"... дешёвой заменой нефелима, дающие часть этих сил любой расе... как убого....
Проблема с возможностью полётов в новом SKSE64 решена, так почему бы ни сделать нормальную версию расы нефилима для SSE? Мод полностью актуален для порта
Really enjoyed the premise and the mod back when I was playing Legendary. I know Special Edition has the Annexed, but can someone port this over to Special Edition for those of us who prefer the Nephilim? Hopefully the mod author will give permits to those who can.
A cambion is a term from d&d and can be half-human half any of the diferent species of fiend (as of right now) and they also share the same definitions with the tiefling race, wich is confusing.
The Biblical ante-delluvian half-angel (They were not considered demons YET) that supposedly lived in the times of Noah are called Nephilim.
1712 comments
Before asking a question please make sure that it isn't already answered in the mod page FAQ section or inside the ReadMe, the update notes are located in the 'Nephilim News' forums section on the mod page. Please be respectful towards each other and I hope you enjoy your time with the mod!
SSE Port Is Now Live!!!
1- Death Glitching: I am looking into this issue, it is completely bizzare that I've never come across something like this and am unable to trigger this to happen however it happens to some people. I'm gonna investigate what could cause that, thanks to LuckyYeen for the vid it'll help.
2- Race Powers: Go pray to the shrine, this is NOT a glitch or bug.
3- Animations Not Working: Put the loose files for FNIS where they need to be, if this is your first FNIS mod then look up a tutorial on how to install these kind of mods, this is NOT a glitch or bug.
4- Werewolf Perk Tree: Because the werewolf form for Nephilim specifically is separated from regular werewolves to use the perk upgrade system you need to pray to the shrine in the enclave (this was the only work around I could come up with for a hardcoded issue that Bethesda made). This is NOT a glitch or bug.
Hope this answers some questions. Right now I'm working on porting the Nephilim mod completely over to SE and also making a mod to study magic for SE. So I will be troubleshooting the Death issue in the midst of building the 2 mods.
What happens if somehow an angel and demon "meet" it is called an arkosios.
Just some random trivia in case anyone has ideas.
The Biblical ante-delluvian half-angel (They were not considered demons YET) that supposedly lived in the times of Noah are called Nephilim.
So all in all. People can call it whatever.