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RJinthematrix

Uploaded by

mrjentipede

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About this mod

more logical and immersive dragon attacks

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With this mod...
  • As of 1.1, dragons guarding word walls are enabled from the beginning *may require New Game
  • Dragon's don't wait until you return the Dragonstone, they can appear as soon as you begin the game
  • Dragons can attack at any time (no longer wait set period days until another attack)
  • Dragons can attack you at level 1 (minimum in vanilla is 10)
  • Attacks are reduced to 8% likelihood.
  • Dragon fly-by events are much more common.
  • Dragons don't care if you are the Dragonborn, they will hate all humanoids the same (will attack Thieves Guild, Companions, College of Winterhold, Dark Brotherhood, Thalmor, Khajit Caravans, Vigilants of Stendarr, Orc Strongholds and any town citizen the same).sg level 27 
  • As of 1.2, adds missing level 27 fire dragon (vanilla had 2 entries for frost) - not fixed in USKP
  • Dragons have a boost in resist damage equal to a full dragonscale set (makes sense, right?) and unarmed damage boost equal to a dragonbone sword.
  • Dragon attacks have a small timer to prevent spamming or numerous dragons.
  • In testing phase v1.2 - dragon allies that assist the player if the main quest is completed.
  • Disable dragon attacks through the console with set DisableDragons to 1 (default is 0)
  • Set minimum level dragon attacks start to occur through console with set Minimumleveldragons to # (default is 1)
  • Set likelihood of dragon attack through console with Set ChanceDragons to # (default is 8%)