File information
Created by
Elianora - DrMonops - tumbajambaUploaded by
ElianoraVirus scan
Documentation
Readme
View as plain text
Battlemage Armour
Meshes by tumbajamba
Textures by Elianora and MrDave (knit texture)
Acquirement:
- Crafting under Leather, with Advanced Armours perk, you need the "Crafting for the Arcane" book you can buy from spell tome merchants
- Strongbox in player quarters in the College of Winterhold
Use where you want as long as you leave credit to both me and tumbajamba, Backsteppo for the hat mesh
NEXUS EXCLUSIVE! If you found this somewhere else than my website or Nexus, it was taken without permission.
UPDATE LOG:
Version 1.2
- Fixed all normal map / specular map and UV mapping issues
- Added 2 new colour variations
- Fixed some keywords and edited smithing recipes (added the requirement of the book to avoid smithing menu clutter)
- Added world model for the cuirass
Version 1.3
- Added green version (Ranger, Druid, etc)
- Fixed world / inventory model for dark gloves
- Fixed more wrongly linked normal maps
- Optimised textures and cleaned up bsa
1.4
- Fixes dumb normal map stuff with the scroll / spellbook
- Adds a matching hat for a full set
- Adds clothing versions of the armour (why your would want 0 dam res ARMOUR is beyond me) - craft at tanning rack
- Makes it Leather category instead of Studded so it gives Matching Set perk bonus
- Adds detailes to the pants textures
- Edits some names of the armours so they sort nicely in the inventory (blueish is now Winterhold armour)
Credits:
Backsteppo for the witch hat
1.5 makes the following changes:
- Requires Update.esm as a master.
- Adds appropriate CCOR toggles to recipes (Mod Supported, Light Armor, Armor Cuirass, Armor Boots, Armor Gauntlets, Female Only).
- Adds "Inventory Conditions on Crafting" option to all recipes to make the "Crafting for the Arcane" book requirement toggleable.
- Adds WAF_VisuallyDarkArmor keyword to the Dark Battlemage items.
- Adds PRUFEI breakdown recipes.
- Fixes the hats to be visible on Argonians and Khajiit.
- Fixes the model pathing for the Dark Robes (armor) 1st Person.
- Fixes the Dark Gloves (armor) to use Leather category instead of Studded.
- Adjusts the Sinister Boots (armor) recipe to be consistent with other boots.
Credits to:
- kryptopyr for Weapons and Armor Fixes Remade (http://www.nexusmods.com/skyrim/mods/34093/) and Complete Crafting Overhaul Remade (http://www.nexusmods.com/skyrim/mods/49791/).
- quixoticynic for PRUFEI - Protection for Recipes Using Favorite and Equipped (http://www.nexusmods.com/skyrim/mods/54375/).