For some reason, when I enter Arcadia's Cauldron and The Bannered Mare, I get error messages at a high rate. The game crashes even though I have done everything the error message says to do. What should I do in this case?
This is acting like it's not loading. I have installed SKSE properly, I have installed the Plugin Preloader, and I have ENboost installed properly.
It still gives me the warning before the load despite the fact that the Ini line to disable warning is set to 0, and when loading the game Skyrim never touches more than 776 mb of ram.
All of the INIs are properly configured as per the description page.
I LOVE YOU!!!!! I just spent the last few hours trying to figure out why my Skyrim was crashing when I tried to save. Right after I slept at a campsite and woke up in the morning, anytime I tried to manually save or enter a new cell where an autosave gets created, the game would crash straight to desktop. It was like I had run out of save slots or something. A previous character I had started crashing like this after 250+ hours of play, but my current one today was only around 65 hours. Downloaded your file, followed your instructions and now I'm back murdering dragons once again. You good sir are a (virtual) life saver.
Hello, can you help me to understand this please? Crash Fix needs Prealoder and Preloader needs Enboost, right? I tried Enboost but it made my game lag and shutter (specially when I draw weapon or spell), I tried changing ReservedMemorySizeMb and VideoMemorySizeMb values but it didn't help, so I deleted it and that solved the problem. So, do I need this mod after all? If yes, can I make it run without Enboost or Preloader?
to make ENboost work without eating your FPS and instead helping it, change these settings in enblocal.ini [GLOBAL] UsePatchSpeedhackWithoutGraphics=true UseDefferedRendering=false
[MEMORY] ExpandSystemMemoryX64=false ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=128 VideoMemorySizeMb=2000 /doesn't matter what you put here when Autodetectvideomemorysize below is set to true. EnableCompression=true AutodetectVideoMemorySize=true These settings should help you.
Thanks for your replay, I gave a quick try with your settings and I'm not sure but I guess there was some FPS boost. I will make a detailed comparison later if I have time (I'm working). For the shutters when drawing weapons and spells, it happens if I use Dual Redux or All Geared Up mods (if only I use dual wielding). I wrote about that on forums but noone answers, do you know something about that?
I heard XMPSE, a requirement of both of those mods, causes flickering on weapons. That might be what you're referring to. Check out the modpage for All-Gud Derivative. It's a replacer for All Geared Up. In his description, he mentions this bug. There is a fix for it. It's here, on the SE Nexus. https://www.nexusmods.com/skyrimspecialedition/mods/44252/?tab=files These should work when overwriting the LE version of XMPSE, even though its an SE upload. Also, I reccomend replacing All Gear Up with All Geared Up Derivative - AllGUD because it doesn't require Dual Sheathe Redux, it has its own similar xEdit patcher which works for any weapon and armor mod.
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It still gives me the warning before the load despite the fact that the Ini line to disable warning is set to 0, and when loading the game Skyrim never touches more than 776 mb of ram.
All of the INIs are properly configured as per the description page.
Help please.
This version of Crash Fixes is for Skyrim LE (Oldrim).
You should use SSE Engine Fixes (skse64 plugin) instead.
[GLOBAL]
These settings should help you.UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
[MULTIGPU]
DisableCloudsShadowInReflections=true
[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=128
VideoMemorySizeMb=2000 /doesn't matter what you put here when Autodetectvideomemorysize below is set to true.
EnableCompression=true
AutodetectVideoMemorySize=true
https://www.nexusmods.com/skyrimspecialedition/mods/44252/?tab=files
These should work when overwriting the LE version of XMPSE, even though its an SE upload.
Also, I reccomend replacing All Gear Up with All Geared Up Derivative - AllGUD because it doesn't require Dual Sheathe Redux, it has its own similar xEdit patcher which works for any weapon and armor mod.
Tried to look it up and it claims it's a grass issue, but I can't find any other info.