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meh321

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85 comments

  1. Staggerfall77
    Staggerfall77
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    Still dont work on Brynjof :(
  2. evilblade666
    evilblade666
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    Is it in anyway possible to make an "everyone except player dies" version? I'm trying to make a death alternative work and my character keeps dying instead of going into bleedout :(
    1. Manuelopez03
      Manuelopez03
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      You did It?
    2. evilblade666
      evilblade666
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      Sadly, no :(
  3. UniterCZ
    UniterCZ
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    How to make this work? Im new to modding skyrim so pls help.
    1. jose7811
      jose7811
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      • 2 kudos
      search for a yt tutorial
  4. xvarts
    xvarts
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    The one issue with this mod is it break brawls? Any solutions?
    1. ShawnDriscoll
      ShawnDriscoll
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      There are brawl bug fix mods out there. But everyone dies though.
    2. SRZENINGUEM
      SRZENINGUEM
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      its worth it
  5. ArchitectRolePlay
    ArchitectRolePlay
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    Is there a chance this get a "mod configuration menu toggle" <3 so we don't have to close the game to disable it when we need to brawl? ^^
  6. Sebelleun
    Sebelleun
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    I assume this one won't come to SE ?
    This mod is really good for role-playing
    1. meh321
      meh321
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      Put this in Skyrim.ini:

      [GamePlay]
      bEssentialTakeNoDamage=0


      It should work the same, except for children.
    2. pamposzek
      pamposzek
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      UPDATE: For Brynjolf you have to delete the 'Invulnerable' flag from his NPC record, and then the setting will work!

      I tested it, and also a new SKSE mod for SSE which enables that, but you can't for example kill Brynjolf with that ini setting. So if you want to take the quest to join Thieves Guild and kill them all, you can't. I'm pretty sure only this mod enabled true killing no matter what (just had to be careful to disable it when dealing with Alduin or scripted quest like Molag Bal one).

      https://www.nexusmods.com/skyrimspecialedition/mods/34214?tab=description - here's the mod that hopefully makes Brynjolf killable though, it's also SKSE one, so keep an eye on that!
  7. terrorrr
    terrorrr
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    I assume skse mods take precedence over .esp mods? So I can't like make exceptions for some people right?
  8. elafrosicky
    elafrosicky
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    can you make an optional file excluding the player, that's the only reason i cant use this mod, because i use death alternative mod, and player must run in bleedout stae, thanks!
  9. Hr75
    Hr75
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    SSE port Please?
    It would be better if the mod shows message after killing an essential npc.
    Just like Morrowind !
    1. kn1ghtfall
      kn1ghtfall
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      • 59 kudos
      I second this request! This mod was a must-have for roleplaying in oldrim and I really miss it in SSE.

      Of course you can still add the following lines to your ini files to disable "essential" status (but for some reason it won't work anymore for me since I reinstalled SSE):

      [Gameplay]
      bEssentialTakeNoDamage=0
  10. tx52xt
    tx52xt
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    Adding in the message "You have cut the thread of fate" would be amazing when killing an NPC on a whitelist.
    1. deleted45694902
      deleted45694902
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      • 5 kudos
      Nostalgia? Failing a quest due to an NPC being dead would also be nice.