if it comes to creating a patch with esp. i can make one. my only problem is the fooddrink model needs an attachment to the hand. which means we need a Nif. model editor. Otherwise it will only make animations of drinking but no bottle on hand present.
I just realized it would be really pretty to have them sitting on the counter by Keerava, advertising perhaps? Anyway, I'm gonna have a crack at positioning them with the CK, you did such a nice job.
I had no issues using this with CACO aside from effects but that is not a large enough change needed that couldn't be accomplished with current toolsets and a plucky user's imagination.
I merged this with several other unique item mods that change the look of the base game's special items and this works well merged and looks great in game displayed. Thanks! Endorsed.
I think it is not possible to just do that since the models used by those drinks are the same for some other drinks, it just needs to be patched for what mod you have like CACO.
There were some files included I wasn't sure where to place (not the typical NIF or DDS extensions). Also - since there isn't an ESP I was wondering how this might affect the items . . ? Anyway let me try it out and see how it goes. Thanks!
Hey I really like this idea! New take on Vanilla items. What would be even more awesome is if you could sneak in some recipe sheets either behind the counter or on one of the Argonians! Making them take all of the ingredients listed to make would be a really nice addition.
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I merged this with several other unique item mods that change the look of the base game's special items and this works well merged and looks great in game displayed. Thanks! Endorsed.
edit; reuploaded