Hmm, loading screens? Might be just me, but mine seemed awfully long getting in & out of here. Game froze once while I waited. Sorry, just throwing that out there in case it's useful.
Now the good stuff...
Very creative, atmospheric decor. Some of the destinations are a little odd, but I've been enjoying it--a sort of Alice-falls-down-the-rabbit-hole adventure. Got a couple of good ideas along the way. Endorsed. But, hey, c'mon, would, say, a bedroll, a sack and a small fire be too much to ask? This would make an awfully interesting minimalist home.
I'm sorry you're getting long loads - a possibility is that since some locations are in the world, it takes time to generate everything. I'll add that to my list of things to look at. As far as a bedroll and stuff goes, it wasn't meant to be a home, but I'll consider it when I release the version with the NPC and quest.
Many thanks, sir! Here's how I see it: you're not handing us a free palace any way you look at it. Most people will probably want a lot more in a "real" home anyway. But, it's nice to have the option. Every option added means the game becomes that much less linear and more sandbox. And that's a good thing!
3 comments
Now the good stuff...
Very creative, atmospheric decor. Some of the destinations are a little odd, but I've been enjoying it--a sort of Alice-falls-down-the-rabbit-hole adventure. Got a couple of good ideas along the way. Endorsed. But, hey, c'mon, would, say, a bedroll, a sack and a small fire be too much to ask? This would make an awfully interesting minimalist home.
I'm sorry you're getting long loads - a possibility is that since some locations are in the world, it takes time to generate everything. I'll add that to my list of things to look at. As far as a bedroll and stuff goes, it wasn't meant to be a home, but I'll consider it when I release the version with the NPC and quest.
I appreciate the input