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Activity logs
This page was last updated on 13 February 2020, 12:43PM
- Changelogs
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Version 3.4.0
- Updated Requiem CACO to Requiem 3.4.0 changes (cure poison/cure disease potions)
- Added residual healing effect to Standard Healing Poultices
- Alchemical powder recipe yields 5 instead of 3
- More small changes and bugfixes can be found here: https://drive.google.com/open?id=11ZrtiL8_OerEejRZ75DEG6sUEDCVe9uB
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Version 3.0.2
- Hotfix - Synergize dragon priest resistances with Requiem 3.0.2
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Version 3.0.1
- Fix script bug which would cause the duration of some created potions to be 0
- Added changeable while in combat keyword to bandages
- Forwarded Requiem's white phial effects
- Patched missed records reported by users
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Version 3.0.0
- Delta patch of 3.0 vs 2.0 located at - https://drive.google.com/open?id=1tVCNuCZ2K8ovG-_1zCnMtPRxwpDXudGL
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Version 2.0.1
- Fix issues with grenade recipes
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Version 2.0.0
- Fixes to perk descritpions and changed some perk names to better fit.
- Further refinements to ingredients. Adjusted most if not all selling values
- Overhauled restore health and poison of exhaustion effects (effects have been nerfed but value has been increased)
- Reversed potions of Ably Lockpicking effect order to hopefully assist with getting a more accurate grade (deficient/remarkable) when crafting lockpicking potions
- Improve synergy with Requiem paralysis effects so that CACO's ragdoll paralysis works
- Improve synergy with poisons to ensure that undead are unaffected by them (unless they are supposed to be)
- The Mad Scientist perk (previously Immunization) now allows harvesting ingredients from fallen foes so long as you have a scalpel in hand
- Teleport vitals spell will attempt to pull new CACO ingredients based on race (e.g. Elven Hearts/Orc Liver). Adds token to corpse to prevent harvesting duplicates
- There was a bug in CACO blood extractor script. Fixed that so you cannot use blood extractor without purifaction process perk
- Fixed racial blood potion additional effects (e.g. Khajiit increases running speed)
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Version 1.1.0.2b
- Alcohol predominently fortifies health
Fixed steamed/buttered mudcrab claw weight
Venomous Spittle drop rates fixed
Restore magicka food duration description fixed
Alchemical Lore 2 effect discovery based on ingredients eaten was getting overwritten by the static effect multiplier granted from later perks. Fixed that so whatever factor discovers more effects overrules.
Updated magic effect cost for restore health/magicka/stamina
Updated effect balance for the following ingredients:
Taproot, Bleeding Crown, Blisterwort, Mudcrab Chitin, Large Antlers, Bee, Moonsugar, Histcarp, Amber, Bear Fat, Falmer Blood, Purple Mountain Flower Extract, Frost Skimmer, Barley Extract, Aloe Vera, Kwama Egg
- Alcohol predominently fortifies health
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Version 1.1.0.1b
- Changed Healing Poultice duration from 2 to 3 hours.
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Version 1.1.0.0b
- This is a near complete rewrite of version 1.0. A new game is required.
- Please see description for a synopsis of changes.
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Version 1.0.2.2
- Dynamically adjust the first ingredient effects that restore health/magicka/stamina so that eating an ingredient is less powerful. Eating damage health ingredients cause greater damage.
- Increased the value of mammoth hide.
- Fixed some of the animal loot level lists for anatomist drops.
- Overwrote Requiem's Healing Poultice with CACO's healing poultice for greater compatibility with MA and BtC
- Redid Divination Potion effects so it should now detect invisible entities.
- Slightly increased health regained from Healing Poultice bandages
- Slightly adjusted the balance of Decay/Meridia's Fire effects
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Version 1.0.2.1
- Fixed major bug in alcohol effects that would kill your magicka regen.
- Fixed bug in standard - healing poultices (simple ones were fine) that were healing the wrong attribute.
- Fixed food fortify effects to prevent stacking.
- Inadvertently overwrote the elixir of vitality receipes. Added them back and added 2 new records for the additional remedy elixir recipes.
- Removed Sprigan Leveled Loot list in favor of Requiems
- Added claws to Sabrecat leveled lists
- Removed spider venom in favor of Requiem's Venom of a spider.
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Version 1.0.2
- Fixed DeathDragon01 from introducing unwanted stuff.
- Fixed Immunization disease resistance
- Removed Chymist perk, incorporated into all other perks
- Removed Purification Process bonus to health/stamina/magicka
- Fixed Improved Poisons/Catalysis to lower potion weights
- Removed cure poison from ingredients. Introduced Remedy effect
- Removed fortify barter in favor of ably persuading
- De-leveled and adjusted a lot of CACO leveled lists. Fixed healing leveled lists to mimic Requiem's
- Ice wraith essence no longer requires anatomist
- Fixed weapons that proc on drunk to use new inebriation system
- Horker fat is now a cooking item
- Healing poultices are now incorporated more with Requiem (fixed recipe requirements/text etc)
- Altars increase Desist Resist instead of cure disease
- Incorporated Requiem Water/Milk/Raw Skeever Hide into cooking
- Added Animal Hearts (requires anatomist)
- Fixed bug when sleeping while wearing Healing Poultice
- Fixed cooking experience bonus bug
- Added new alchemical powders. Changed recipes. Incorporated with grenades
- New inebriation system
- Reduced health restored from healing poultices
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Version 1.0.1.b
- Swept through ingredients again. Fixed a lot of out of bounds parameters especially with Requiem added ingredients. Redistrubuted some effects for balance.
- Fixed Dragon Priest Resistances
- Fixed script bug when not resting for long enough. Should now longer heal.
- Added troll skull back to leveled loot. Slightly more generous with troll fat.
- Fixed honningbrew mead to read in game time. Fixed all other alchohol effect durations to conform to CACO's. Nerfed beef stew.
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Version 1.0.1.a
- Updated Poisons - Fixed broken 'Spellfreeze' and 'Exhaustion' mechanics. Rechecked all other poison effects and merged changes where appropriate.
Updated Food - 'Beastial Stew' bonus duration and description. Should also now be granted increased bonuses based on chef level. Updated other food description abilities. CACO added food special abilities should now only work when consumed out of combat. Also ensured that these abliities will not trigger when under the influence of the atronach stone.
Updated ingredients - Moved a couple effects around to make it more Requiem appropriate (e.g. Blue Flower for Healing, Red for Magicka). Updated Deadra Hearts and the Salts to use Requiem values as well as newly added Requiem ingredients. Updated other ingredient values.
Updated Leveled Lists - Fixed a lot of overlooked leveled lists (particularly, gems, inkeeper stock, rare ingredients, potion drop/find chances). Added mudcrab meat back :)
- Updated Poisons - Fixed broken 'Spellfreeze' and 'Exhaustion' mechanics. Rechecked all other poison effects and merged changes where appropriate.
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Version 1.0.0.0b
- Version 1.1 is almost a complete rewrite of version 1.0 with too many changes to list. A new save will be required,
- Please see description for a synopsis of what has changed.
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Version 1.0
- Fix Requiem entries that CACO removed (e.g. Ice wraith essence, daedra heart)
- Fix CACO entries that Requiem removed (e.g. Damage undead poison mechanics) Undead enemies already in cell will not be affected by this unfortunately. But newly generated undead should work.
- Updated poultice and magic effect names and descriptions for consistency and proper grammar. (Although there still may be issue)
- Boosted grenade base impact damage.
- Version 1.0 :)
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Version 0.9
- Ingredient overhaul!!!
- Fixed vamparism effect when eating vampire dust
- Removed fortify Smithing and fortify Enchanting from ingredients. Can still be found in the wilderness and are slightly more powerful than their Requiem counterparts. In it's place, added Soul Trap and a sprinkling of other effects.
- Repurposed some of the unused CACO ingredients to fill in for added Requiem ingredients (e.g. Red/blues glitterdusts).
- For some reason, the damage undead and damage undead lingering effects got switched for a few ingredients.
Other changes
- Fixed portioned alcohol effects.
- Changed fortify unarmed to 'Stonefist'
- Ingredient overhaul!!!
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Version 0.8.1
- Quick fix to Fortify Muscles description.
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Version 0.8
- 1 - Fixed issue when praying at an altar advanced your hunger/sleep penalty when using CACO Basic Needs. Adds a rested/ate meal effect to praying at statue so this is exploitable allowing you to stave off hunger and sleep by praying at an altar. You still need to be a goody two shoes to gain the new effects.
2 - Fixed Fortified Muscles to require a mammoth hide instead of a mammoth heart. Updated description.
3 - Removed '[Tool]' from item titles.
4 - Fixed 'Find the gourmet' quest to use Wolf Liver (instead Wolf Heart) as alias object
5 - Made mammoth hide recipes require Craftsmanship perk like other animal hide recipes
- 1 - Fixed issue when praying at an altar advanced your hunger/sleep penalty when using CACO Basic Needs. Adds a rested/ate meal effect to praying at statue so this is exploitable allowing you to stave off hunger and sleep by praying at an altar. You still need to be a goody two shoes to gain the new effects.
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Version 0.7
- Updated recipe descriptions to be Requiem magic effects.
- Fixed a few oddball food inconsistencies.
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Version 0.6.2
- Fixed DeathItemGiant Leveled item to only drop 2 giant toes instead of 10
- Added a bunch of deathitem entries to REQ_FL_LLMerge_HighPriority FormList to keep Reqtifier from merging the changes.
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Version 0.6.1
- Slightly lowered the health/stamina/magicka benefector and purity bonuses.
- Moved the 1.5 bonus from purity for beneficial and harmful spells to Vile Concoctions/Chymist respectively. Still has the 1.2 bonus for all potions
- Tweaked a few leveled lists
- Further changed grenades to require poison perk path
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Version 0.6
- Overhauled all magic effects to use CACO's base cost. Additional tweaking to other ME properties.
- Was having issues with trying to uncover DamageMagickaRate and DamageStaminaRate so had DamageUndead/LingeringDamageUndead overwrite them
- Since Requiem rolls heavy and light armor fortify into 'stoneskin', I had an extra slot to play with so fully integrated Fortify Barter into CACO's ingredients
- Fixed a bunch of naming conventions
- Changed skill mult back to 3
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Version 0.5.3
- Used CACO's Actor Value skill mult info and game setting (set to 3.5)
- Fix bandit potion leveled list
- Fix potion formlist
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Version 0.5.2
- Fixed Draugr corpse leveled lists to reflect Requiem's
- Change Chymist to 100 (like I said I would)
- Chance of Sabre cat to drop an eye without the Anatomist perk
- Reduced recipe requirements for Blood potion recipes ('Alchemical Lore & Alchemy 25)
- Fixed Vampire leveled lists to drop CACO blood extractor instead of Requiem blood conserver
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Version 0.5.1
- Fixed typo
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Version 0.5
- Adjusted weights of water jugs/poultices and bandages,
- Adjusted some messages to read as first person.
- Expanded on CACO healing poultice. Upon use, you can either apply to bandage or apply the requiem heal effect to your horse.
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- Author's activity
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February 2020
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13 Feb 2020, 12:43PM | Action by: schofida
Attribute change
Mod version changed to 3.4.0.
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10 Feb 2020, 2:44AM | Action by: schofida
Attribute change
File 'Requiem - CACO - SE' description changed.
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10 Feb 2020, 2:43AM | Action by: schofida
File added
Requiem - CACO - SE [version 3.4.0]
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03 Feb 2020, 2:56AM | Action by: schofida
Changelog added
Change log added for version 3.4.0
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03 Feb 2020, 2:47AM | Action by: schofida
Primary image changed
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03 Feb 2020, 2:47AM | Action by: schofida
Mod image added
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03 Feb 2020, 2:44AM | Action by: schofida
File added
Requiem - CACO - iNeed Dangerous Diseases Expanded [version 3.4.0]
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03 Feb 2020, 2:40AM | Action by: schofida
File added
Requiem - CACO [version 3.4.0]
May 2019
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11 May 2019, 6:29PM | Action by: schofida
Changelog added
Change log added for version 3.0.2
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11 May 2019, 6:28PM | Action by: schofida
File added
Requiem - CACO [version 3.0.2]
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11 May 2019, 12:30PM | Action by: schofida
Changelog added
Change log added for version 3.0.1
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11 May 2019, 12:27PM | Action by: schofida
File added
Requiem - CACO [version 3.0.1]
March 2019
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15 Mar 2019, 2:41AM | Action by: schofida
Changelog added
Change log added for version 3.0.0
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15 Mar 2019, 2:40AM | Action by: schofida
Attribute change
Description changed.
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15 Mar 2019, 2:38AM | Action by: schofida
Attribute change
File 'Requiem - CACO - iNeed Dangerous Diseases Expanded' category changed to Old versions.
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15 Mar 2019, 2:38AM | Action by: schofida
Attribute change
File 'Requiem - CACO - iNeed Dangerous Diseases Expanded' category changed to Old versions.
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15 Mar 2019, 2:37AM | Action by: schofida
File added
Requiem CACO iNEED Dangerous Diseases [version 3.0.0]
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15 Mar 2019, 2:35AM | Action by: schofida
Attribute change
File 'Requiem CACO - Compatibility Patches' category changed to Old versions.
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15 Mar 2019, 2:35AM | Action by: schofida
Attribute change
File 'Requiem _ CACO' description changed.
File 'Requiem _ CACO' category changed to Old versions.
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15 Mar 2019, 2:34AM | Action by: schofida
Attribute change
File 'Requiem CACO' category changed to Old versions.
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- Mod page activity
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April 2025
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17 Apr 2025, 12:42AM | Action by: Grimalor
Endorsed
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
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11 Apr 2025, 9:57AM | Action by: Veterpe1
Tracked
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
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04 Apr 2025, 7:09PM | Action by: Monsuir1tom
Endorsed
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
March 2025
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08 Mar 2025, 1:40AM | Action by: Ivan20dov
Endorsed
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
January 2025
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25 Jan 2025, 2:01PM | Action by: Atardecer
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December 2024
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30 Dec 2024, 7:53AM | Action by: Tuvenal
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'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
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30 Dec 2024, 7:09AM | Action by: rgk0076
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'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
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30 Dec 2024, 7:01AM | Action by: rgk0076
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'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
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19 Dec 2024, 5:25PM | Action by: Sionnach33
Endorsed
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
November 2024
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22 Nov 2024, 9:28PM | Action by: LithiumBug
Endorsed
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
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10 Nov 2024, 10:07PM | Action by: mana02
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October 2024
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31 Oct 2024, 10:56AM | Action by: seto1986
Tracked
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
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26 Oct 2024, 1:09AM | Action by: modeoff4
Endorsed
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
July 2024
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31 Jul 2024, 9:26PM | Action by: sayahide
Endorsed
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
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18 Jul 2024, 3:12AM | Action by: pbima
Endorsed
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
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07 Jul 2024, 1:18AM | Action by: TreyBlazer95
Endorsed
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
June 2024
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28 Jun 2024, 6:57PM | Action by: mana02
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19 Jun 2024, 6:41PM | Action by: mrpal
Endorsed
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18 Jun 2024, 12:22PM | Action by: skippythefitter
Endorsed
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
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12 Jun 2024, 2:55PM | Action by: tripwiremagician
Endorsed
'Requiem - Complete Alchemy and Cooking Overhaul Compatibility Patch'
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