How to export facegeom for mods, I can't do every request.
To get the Creation Kit to load more than one Master file you need to add under [General] bAllowMultipleMasterLoads=1 in your SkyrimEditor.ini in your Skyrim folder.
Export Facegen for other mods. 1. To see what NPCs are added to the game by the mod in question, open TES5Edit, look under Non-Player Character (Actor). 2. You might want to backup your FaceGen folders, if the mod has loose files. Yes, even FaceTints. 3. Open the Creation Kit and load my hair replacer and the mod you want to add facegen for, have that mod as active (Unless it's a Master file) If you get any warnings click "Yes to all" 4. Go to Actors - Actor - actor and mark the NPCs listed under each race and hit ctrl + F4, if you get any warnings click "Yes to all", you'll see a little star beside count, that means that that NPC is edited by the active mod. You don't need to select Argonians, Khajiit, Snow Elfs, Dremora or children. 5. You'll find your exported facegen in Data\meshes\actors\character\FaceGenData\FaceGeom\nameofmod.esp
Tip: Don't export too many facegen in one go, Creation Kit can crash.
A video showing how to export facegen. I also talk about load order and uninstallation process.
Unfortunately this mod causes Black Face using the MODS: Immersive College of WInterhold, Immersive Patrols, Immersive World Encounters. I tried to use CreationKit, but the program doesn't work properly on my computer, all the time it stops responding... I think the way is to play with the npcs with darker face and beautiful hair... I'm sad. I tried using Morganess's Shiva's Vanilla Hair Replacer Patches but it didn't work, because I use the LE version
I've been having issues with the game crashing at random points, or when I enter a load screen I get stuck. I know its this mod because when I turn it off everything is fine. I love this mod as it gives the game a major modern game feel so I would love to find a fix for this. If you are still active and can help that would be great!
Yeah, I'm still here, however don't really know how to fix your problem. You can try open CK and export all FaceGeoms yourself and maybe your game will like that more.
I think I have a similar issue. So I have a mod that causes a big Imperial vs Bandit vs Draugr fight near the first bandit camp close to Helgen. Before installing this mod, everything was okay but after installing it, getting closer to this battle caused permanent freezes with no crash to my game. I disabled the mod that caused the battle, and it still froze but this time later. Then I enabled the battle mod and disabled this hair mod, which solved the problem. I think it may be about my vram usage skyrocketing due to high number of NPCs and cosmetic mods, or this mod somehow breaks something which is less likely. Still, very good mod, wish my PC could run it without freezes like this :(
When using "both gender" option I get stuck in loading screen. But I can install female only and it works and male only and it works, but not both combined. I have tried with combined plugin and seperate plugins but no luck.
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To get the Creation Kit to load more than one Master file you need to add under [General] bAllowMultipleMasterLoads=1 in your SkyrimEditor.ini in your Skyrim folder.
Export Facegen for other mods.
1. To see what NPCs are added to the game by the mod in question, open TES5Edit, look under Non-Player Character (Actor).
2. You might want to backup your FaceGen folders, if the mod has loose files. Yes, even FaceTints.
3. Open the Creation Kit and load my hair replacer and the mod you want to add facegen for, have that mod as active (Unless it's a Master file) If you get any warnings click "Yes to all"
4. Go to Actors - Actor - actor and mark the NPCs listed under each race and hit ctrl + F4, if you get any warnings click "Yes to all", you'll see a little star beside count, that means that that NPC is edited by the active mod. You don't need to select Argonians, Khajiit, Snow Elfs, Dremora or children.
5. You'll find your exported facegen in Data\meshes\actors\character\FaceGenData\FaceGeom\nameofmod.esp
Tip: Don't export too many facegen in one go, Creation Kit can crash.
A video showing how to export facegen. I also talk about load order and uninstallation process.
Does this mod change the facial changes by other mods ?
Yes, I'm using EEO.
I tried using Morganess's Shiva's Vanilla Hair Replacer Patches but it didn't work, because I use the LE version
You can try open CK and export all FaceGeoms yourself and maybe your game will like that more.
Then I enabled the battle mod and disabled this hair mod, which solved the problem. I think it may be about my vram usage skyrocketing due to high number of NPCs and cosmetic mods, or this mod somehow breaks something which is less likely.
Still, very good mod, wish my PC could run it without freezes like this :(
Anyone have a fix for this problem?