Skyrim

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Mihail

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MihailMods

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49 comments

  1. Morticia01
    Morticia01
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    • 22 kudos
    Hi,

    can something trigger the Moz Khasgur Ogre Guards to kill the Moz Kashgur Goblins and even the Ograts and attack bloodbothers  of Orcs (i have done a quest for Ghorza and her brother) at sight?
    1. MihailMods
      MihailMods
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      • 10,318 kudos
      yes, mod incompatibilities.
      check the sticky comments on the SE/AE page, friend, we discussed it there:
      https://www.nexusmods.com/skyrimspecialedition/mods/24556/
    2. Morticia01
      Morticia01
      • member
      • 22 kudos
      Thank you that is a great help, i already thought it had something to do with faction relationship.
    3. Morticia01
      Morticia01
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      • 22 kudos
      I added the ograt npc to the 4 orc stronghold factions , the ogre guards worked as intended.

      Thank you for your tip.

      Edit: Farmanimalfaction works also and is more logical.
    4. MihailMods
      MihailMods
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      i am glad all worked :)
  2. MihailMods
    MihailMods
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    thanks guys  :)
  3. reap3r6
    reap3r6
    • member
    • 2 kudos
    The same rule applies here as it does to so many other large monsters, don't get hit. And be quick. Thanks.
  4. Conan351
    Conan351
    • member
    • 5 kudos
    Mihail Can u make sharks some more sea creatures.
  5. Budderlettuce
    Budderlettuce
    • member
    • 4 kudos
    Incompatible with "Racial Body Morphs - Diverse body types and height by Race and Gender".

    Unable to occupy the immediate vicinity of domesticated Ogres added to Orc Strongholds, even as an Orc. Using Alternated start mod, I spawned into an Orc Stronghold as an orc (new game), and the Ogres would stand their ground against me (warning stance) and then would proceed to attack, along with the rest of the Orc tribe. Disabling Racial Body Morphs fixed the problem, no hostility.

    A patch needs to be made! Both are excellent mods and would complement each other well if they were patched for compatibility.
  6. Steel Hardburger
    Steel Hardburger
    • member
    • 6 kudos
    I'd love to see someone make a sub-mod for them to drop their weapons.
    1. User_35617965
      User_35617965
      • account closed
      • 1 kudos
      their weapons are actually the same axes draugr use their weapon is part of their model unlike giant
  7. sikamikanico78
    sikamikanico78
    • member
    • 15 kudos
    will you make 1 mod to include all your monster mods ? cause skyrim supports only a limited (250 i think) mods at a time...and i am full...
    1. Greg4474
      Greg4474
      • supporter
      • 0 kudos
      You can merge mods and patches:
      https://www.youtube.com/watch?v=0S6cpCwTezE

      There is also a way to combine textures. I need to do both, but I'm still setting up the mods and procrastinating.
      Also this guide https://www.nexusmods.com/skyrimspecialedition/mods/12562/?tab=description has a section "zEDIT, WRYE BASH, MATOR SMASH AND MERGING MODS".
  8. Garvage
    Garvage
    • member
    • 0 kudos
    hey man love your mods but im having a little problem the ogres an other creatures that have similar body types are not walking and just move with their arms and legs spreed out dont know if i installed it wrong. can you or anyone here help me out?
    1. Tendas240
      Tendas240
      • member
      • 0 kudos
      i guess you should run fnis.. like go to your data folder of the game, then to the folder called tools and there you can see an exe with the name: "GenerateForUsers". run it and let it check everything. it should load all of the animations in your game properly.
  9. enfl3me
    enfl3me
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    Does the sight of women excite these Ogres?
    1. jspee1965
      jspee1965
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      • 36 kudos
      lol, you mean are they schlongified?
    2. philippx000
      philippx000
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      • 0 kudos
      Dragon's dogma reference;)
    3. NightmareBlade10
      NightmareBlade10
      • supporter
      • 1 kudos
      lol we need more Dragon's Dogma in skyrim. So far I have wearable lanterns, I changed the main menu music with Into Free with some mp3 to xwm converter, and I use the witchhunter mod for enchant weapon powers like a mystic knight! Now all I need are some firecounter or icecounter enchantments for shields and I'd be golden! Unfortunately ther's not many shield enchantment mods I'm afraid.
  10. Facundo903
    Facundo903
    • member
    • 0 kudos
    This is really good, and it fits with Skyrim perfectly, also the size of the normal ogres aint really massive like a giant's size. I think the model of this ogres would be perfect for a playable race.
    Just adding some armors from the orc, bracers, helmets, boots, and the basic armor. And then making a race with this model with human animations. Just like the Playable giant race mod from Abbalovesyou.