-updated Konahrik's health regeneration capabilities when giving him increased health
Version 3.6
-Can now manipulate Konahrik the Priest's damage output in the MCM.
-Konahrik the Priest in stage 4 will now also rotate spells when he takes damage, not just when he casts a spell.
-MCM menu re-organized.
-Fixed an error in calculating elemental effect proc chances.
-Elemental effect chance sliders will now automatically display true chances of each effect being proc'd (Shock chance is automatically subtracted from Ice, and both are subtracted from Fire)
-Can toggle whether the mask's healing effect is a grand healing or a full healing.
-Meteor Shower now automatically ends when no longer in combat.
Version 3.5
-Implements MCM support with wide range of customization options for both the Konahrik mask and the Konahrik bossfight
-Added some additional dialogue to Sirus that allows you to skip through much of the exposition/lore-dumping.
Version 3.0
-Overhaul of Konahrik's stage 4; now uses absorption magic
-Wearing the upgraded mask now offers small chance to proc ice or shock effect instead of fire
-Konahrik now uses two summons every stage instead of just 1 (and uses three at his final stage)
-Shock explosion added to Konahrik's lightning stage transition
-All elemental cloaks, meteor shower, and dragon aspect spells procced by this mask now have their duration increased to 60 seconds.
-HP threshold for mask effect increased to half health, but chance lowered to roughly 3.3% per hit, with rare effect having 1.1% chance of casting.
-Separate vanilla and Dragonborn versions now available
-A few other small balancing changes
-Overhaul of Konahrik's stage 4; now uses absorption magic
-Wearing the upgraded mask now offers small chance to proc ice or shock effect instead of fire
-Konahrik now uses two summons every stage instead of just 1 (and uses three at his final stage)
-Shock explosion added to Konahrik's lightning stage transition
-All elemental cloaks, meteor shower, and dragon aspect spells procced by this mask now have their duration increased to 60 seconds.
-HP threshold for mask effect increased to half health, but chance lowered to roughly 3.3% per hit, with rare effect having 1.1% chance of casting.
-Separate vanilla and Dragonborn versions now available
-A few other small balancing changes
Version 2.0
-Konahrik no longer randomly procs his mask's effect, and the fight now has stages to it! Advance stages by lowering his health to 10%. When you do he'll fully heal, and switch his magic attacks. First he'll use fire, then he'll switch to frost, then shock, and in the final stage he will use all three.
-The mask now has the added benefit of increasing your spell magnitudes when your health gets low, in the same proportion as the damage increasing effect.
Version 1.5
-Fixed Konahrik's nose clipping through his mask.
-Konahrik's level is no longer scaled and is fixed at 100.
-Added extra dialogue/scenes after Sirus uses the beacon.
-Sirus will now turn himself ethereal until the dragons are dealt with to avoid standing around like an idiot, if you choose to fight them all at once.
-Edited Breton's Note to be more properly formatted like a letter.
Version 1.1
Gave every Keeper Dragon a unique name and appearance
Updated the quest markers on the second stage to more accurately reflect what you have to do
Updated Konahrik's perk and spell list, as well as increasing his level and health slightly